fleet order

    1. Ephelemi

      Carrier Modules

      So I haven't played this game for a long time, but decided to try and build some working carrier hangar systems. As I am not much interested in building full sized ships, but more the interesting parts, which are all the logic systems, I have some questions. I worked out how the carrier recall...
    2. Paullus

      Squadron formations

      I know many squadron suggestions have been posted, but I think this one warrants a separate thread. It would be really nice if in fleets/future squadrons, we could decide different flying formations. Then on the fleet command tab, we could have a scroll down (or some layout) of saved loadout...
    3. jijiji

      Advanced AI control suggestion

      Hello! I know that game is alpha now, but I think this AI control is important and should be implemented as soon as possible, because of a problem. I've seed similar suggestions, but this would connect best of them as I guess. The problem: AI configuration is narrow and not enough to control...
    4. naice

      0.199.217 Fleet not performing any actions.

      Hi, i just bought Starmade and got a own dedicated Server running. I have created a fleet of mining ships and no matter what orders i gave them, they are not moving one pixel. I flew about 7 sectors away with my flagship suddenly the mining ships spawned behind me orientation and formation...
    5. Dr. Whammy

      Recognized by Council Additional fleet commands

      Hi everyone, I was thinking of a reasonable way to add more fleet commands without breaking the current system and/or making the fleet menu too crowded. Hopefully the suggestions that follow will be useful in further developing the fleet mechanic. I figure the best way to add new commands...