Something i thought would be a huge improvement to designing salvage/mining vessels is applying the acid damage model to salvage beams, so they harvest not just the block theyre pointed at but the blocks around it. Then we dont need to use a waffleboard pattern to make sure we're mining effectively, we can use just one beam and expect it to scoop up everything in radius of it. Could even limit it to one output per computer then, and not have to worry.
You could come up with any number of ways to do it mechanically speaking, but thats the gist of what i feel would really help the matter. This would also mean the mining ai wouldnt have a panic attack from using too many outputs anymore, while still being able to mine at the faster rate having multiple outputs provides. They just have to aim, fire, and wait for the cycle to complete, then choose a new target.
You could come up with any number of ways to do it mechanically speaking, but thats the gist of what i feel would really help the matter. This would also mean the mining ai wouldnt have a panic attack from using too many outputs anymore, while still being able to mine at the faster rate having multiple outputs provides. They just have to aim, fire, and wait for the cycle to complete, then choose a new target.
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