Radar jamming and cloaking are probably overdue for re-works as they are the only computers in the game that do not require modules and do not link into the weapon combination system. I do not know how to tackle the later, but here is my suggestion for the former.
There should be a vision system for the nav. One where checks are made between your own vision value and the stealth values of the objects around you, and the distance between them. To increase vision, you would add scanners. To increase stealth, you would add jammers. Stealth would apply to jamming and cloaking, as would vision and scanners. Objects with jamming modules would be harder to detect, able to come closer before they would be detected. Objects with cloaking modules would be more difficult to spot, able to come closer before they would be rendered. Objects with more scanning modules would be able to detect jammed and cloaked ships from further.
Every ship would have an inherent vision value, and this should remain constant regardless of ship size. Scanners would have to be added to increase it.
Every ship would also have inherent stealth values, which would rapidly diminish with added size.
Jammers and cloakers would have to be turned on, as they have to be now, but scanning would be passive. Active scanning would work similarly to how it does now, momentarily granting your ship a massive vision boost.
There should be a vision system for the nav. One where checks are made between your own vision value and the stealth values of the objects around you, and the distance between them. To increase vision, you would add scanners. To increase stealth, you would add jammers. Stealth would apply to jamming and cloaking, as would vision and scanners. Objects with jamming modules would be harder to detect, able to come closer before they would be detected. Objects with cloaking modules would be more difficult to spot, able to come closer before they would be rendered. Objects with more scanning modules would be able to detect jammed and cloaked ships from further.
Every ship would have an inherent vision value, and this should remain constant regardless of ship size. Scanners would have to be added to increase it.
Every ship would also have inherent stealth values, which would rapidly diminish with added size.
Jammers and cloakers would have to be turned on, as they have to be now, but scanning would be passive. Active scanning would work similarly to how it does now, momentarily granting your ship a massive vision boost.