- Joined
- Jul 15, 2015
- Messages
- 2
- Reaction score
- 0
There has to be some kind of counter to detect cloak ships, or that cloaked ships have to have some kind of timer or conditions to be met to enter cloaking again after cloaking. Granted I understand the power comsumption is supposed to be the balancing issue but if you successfully design a cloak ship there is no counter to it which seems bizarre. Combat is always point/counterpoint in the development of systems so wheres the counterpoint to cloaking? As it is there is nothing you can do right now but hope for a lucky shot by doing spray and pray. I'd like to think that in the future there was someone who understands how cloaking works and was clever enough to come up with a countermeasure. Being on the recieving end of a cloaked ship constantly harassing you does not really encourage me to continue playing knowing that there is absolutely nothing I can do or build to prevent it.