the way the "to" function works right now is really painful for large vessels and its driving me nuts, instead of showing you what sector to go to next, why not just have it show the destination?* this would remove the need for continual course correction and make traveling long distances much more pleasant
if rendering distances become a problem for whatever reason; all you would really need to do is place the nav icon in the direction of the destination (I'm only saying that because i don't quite know how the GUI elements work in this game)
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* much like how when you select a target, it shows you exactly what direction it is relative to you
if rendering distances become a problem for whatever reason; all you would really need to do is place the nav icon in the direction of the destination (I'm only saying that because i don't quite know how the GUI elements work in this game)
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* much like how when you select a target, it shows you exactly what direction it is relative to you