I've made 7 arrays of approximately 20H x 10W x 700L anti matter cannons.
The game runs perfectly fine the entire time (100+fps).
As soon as I log off, and come back, I get 1fps the instant the weapons computer loads.
I will get 1fps the entire time, whether I'm in the ship or not, in build mode or not, or have the weapons computer selected or not.
The fps returns to normal as soon as I delete the weapons computer.
Has anyone else had this issue? Does spreading the AMCs across multiple computers yeild the same result? Is there any way to fix it, or is this a general engine performance issue?
Thanks for reading.
*EDIT*
To clarify, once I hit around the 500k mark for AMCs I start to notice a drop in fps (if I log out and come back). at 500k AMCs I get about 45-50fps instead of my usual 100-110. Once I get close to the 1million mark, I get 1fps.
*EDIT*
Any player at all that logs in is also affected by this, once the weapons computer loads. If you approach the ship from the front, the AMCs load in with no effect to the fps. The weapons computer lodas in (closer to the rear of the ship) and the fram rate plummets.
Also, just to clarify further, the CPU usage on my system (4.4Ghz i7) is 30%, and RAM usage (8Gb DDR3 1600) is 55% when this problem occurs. The SSD I am using for the server, is ONLY used by the server (there is nothing else on the drive). It's a 128Gb Vertex4 drive, with about 120Gb still free.
One last thing is, the "wobble" effect is disabled via settings.cfg so it's not that either. I have also tried both the standard vanilla texture pack as well as my own... this seems to make zero difference.
~TheSol
The game runs perfectly fine the entire time (100+fps).
As soon as I log off, and come back, I get 1fps the instant the weapons computer loads.
I will get 1fps the entire time, whether I'm in the ship or not, in build mode or not, or have the weapons computer selected or not.
The fps returns to normal as soon as I delete the weapons computer.
Has anyone else had this issue? Does spreading the AMCs across multiple computers yeild the same result? Is there any way to fix it, or is this a general engine performance issue?
Thanks for reading.
*EDIT*
To clarify, once I hit around the 500k mark for AMCs I start to notice a drop in fps (if I log out and come back). at 500k AMCs I get about 45-50fps instead of my usual 100-110. Once I get close to the 1million mark, I get 1fps.
*EDIT*
Any player at all that logs in is also affected by this, once the weapons computer loads. If you approach the ship from the front, the AMCs load in with no effect to the fps. The weapons computer lodas in (closer to the rear of the ship) and the fram rate plummets.
Also, just to clarify further, the CPU usage on my system (4.4Ghz i7) is 30%, and RAM usage (8Gb DDR3 1600) is 55% when this problem occurs. The SSD I am using for the server, is ONLY used by the server (there is nothing else on the drive). It's a 128Gb Vertex4 drive, with about 120Gb still free.
One last thing is, the "wobble" effect is disabled via settings.cfg so it's not that either. I have also tried both the standard vanilla texture pack as well as my own... this seems to make zero difference.
~TheSol