- Joined
- Mar 20, 2014
- Messages
- 36
- Reaction score
- 6
While I was waiting for the new version, and it finally came, I though I'd test my old database with the newest version as of now (0.152), but the many shields-lagg has yet not been improved since.
I am reffering to the following thread: http://starmadedock.net/threads/how-do-some-players-use-reallyyyy-manyyyyy-shields.431/#post-3452
I redownloaded the database, updated it (clicked OK twice when running in new version). All settings on lowest, drivers updated, windows updated, even installed 16GB brand new ram which is 2000 mhz speed.
Still laggy (2 fps) after I enter the ship and movem y camera where the shields are located.
anyone who can reproduce it or is it only me?
OT: Maybe instead of spamming shields, someone could make SuperShields? (one SuperShield block == equivalent of 1,000 normal shields? and MegaShield block equals 1,000,000 normal shields?)
I am reffering to the following thread: http://starmadedock.net/threads/how-do-some-players-use-reallyyyy-manyyyyy-shields.431/#post-3452
I redownloaded the database, updated it (clicked OK twice when running in new version). All settings on lowest, drivers updated, windows updated, even installed 16GB brand new ram which is 2000 mhz speed.
Still laggy (2 fps) after I enter the ship and movem y camera where the shields are located.
anyone who can reproduce it or is it only me?
OT: Maybe instead of spamming shields, someone could make SuperShields? (one SuperShield block == equivalent of 1,000 normal shields? and MegaShield block equals 1,000,000 normal shields?)