weapon 2.0

    1. JNC

      PLEASE Rework Missile Capacity

      "To prevent missile spam, a ship will now have a shipwide missile capacity. This capacity reloads overtime at a fixed rate, and requires some additional power to do so. You can place extra missile capacity blocks on your entity to increase the base capacity. This means that there is a finite...
    2. unelsson

      QC Zongse Fighter 2018-07-22

      The greatly anticipated reactor and armaments upgrade for Zongse Fighters has finally arrived! While work on Jiangguo's systems is still in progress, Quantum Comet is proud to announce the most fragrant jade fighter available with much power for big space fight! Systems: Great power stability...
    3. Energywelder

      Help with effects 2.0

      So, i've looked around, i actually tried before coming here: What do the new effects do? Heat active vs passive? EM active vs Passive? Kinetic Active vs Passive?
    4. Green-Knight-44

      Bug Instacrash! Weapons update log-in

      Hello lovely people! So I've had a problem recently (just before weapons update) of crashes when i'd fly around my server built space station (fyi it's under 100k but has big ships docked to it) it only happens sometimes, and i figured it was just a block loading issue, but now that's not the...
    5. C

      My ship classifications (Power 2.0)

      These are the classes i use and plan to use. Some elements align with popular ship class suggestions but some are not, if I don't use and don't plan to ever use a class of ship i won't list it here. So just becouse it's not here it doesn't mean it shouldn't exist it means i don't want to use it...