visual

    1. Z

      Client-side texture for ships

      Problem 1 : We have factions, but . . . they all look similar - most ships are well, ship shaped - engine at the back, glass cockpit, buttons and doors, they all look the same throughout the endless universe. Problem 2 : I've ideas of making melee kraken ships, plant based ships, crystalline...
    2. spaceEngineer

      simple suggestion for the map

      Pretty simple idea for a simple annoyance. On the map the options for what to display should either be persistant meaning their values stay the same when logging back into a server. Or at the very least make the default for "faction territory" to be off. I don't see much use for it normally...
    3. Darkkon

      Cannon Turret Visual Enhancement

      Alright, so this is my first time actually posting a suggestion and I apologize if this has been suggested before. I'm heading to work soon so I really don't have time to search the forums. So I've been watching a lot of 'From the Depths' lets-plays and I noticed that the cannons in that game...