The prototype 3-bit tram/elevator system consists of:
a) a prototype CPU unit to process inputs from both tram and stations (tram is a priority)
b) up to 8 stations (2 included to make it easier to understand the system)
c) a carriage (tram) with internal controls and an automatic door, already...
There was this discussion about diagonal elevator movement and rails issues and I had used this system to get around some really awkward rail placement. To further that discussion I re-created a tutorial version of the rotating tram system, stripped down, with plenty of display blocks to walk...
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