There have been quite a few suggestions on how to enhance the sector_chmod command, but so far I haven't seen a request to restrict/allow building and salvaging. This could help server admins to protect critical zones like the spawn sector, as well as be a valuable aid for quest builders...
With the new fog of war, it seems that we could use some new chmod settings.
Here's a list of a few I think would be pertinent for a new "/system_chmod" command:
+ RevealFogOfWar - This makes the system visible to everyone from the start, no scanning needed. I can see admins wanting to make...
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