slave

    1. jayman38

      Reverse Connection Block

      I haven't heard anything about multi-C-selection being implemented, so in case that is too hard to implement, I wanted to recommend a new logic block that implements an alternative way to connect multiple masters to a single slave block with less effort. You slave this connection-reversal block...
    2. NeonSturm

      storage slave OR component controller slave FOR weapons/thrusters/systems

      Imagine you mine a sector and find a valuable resource … … then you can refine it and create components from it, such as "crystal circuit" or "metal mesh". But because you got lucky with resource-type or rarity level (or maybe you just invested more resources) … … you can manufacture Level-2...
    3. NeonSturm

      Passive Push/Pull more different and flexible

      This suggestion is about passive push/pull effects, not slaved effects. This suggestion should not affect thrusters! They should be kept simple to make the learning curve not too step. Thrust, compare: c-1. Push/Pull can be easier fine-tuned than thrust (spatial compressed and...
    4. Vader_is_Bored

      Tertiary Weapon Effects - An Experiment, with Pics

      So, I just did a little off-the-cuff experiment with tertiary weapon effects and got some rather unexpected results. And then I took pictures of those results because I figured no one would believe me otherwise. I was slapping together a small sniper beam turret for a ship I've been making and...