I haven't heard anything about multi-C-selection being implemented, so in case that is too hard to implement, I wanted to recommend a new logic block that implements an alternative way to connect multiple masters to a single slave block with less effort.
You slave this connection-reversal block...
Imagine you mine a sector and find a valuable resource …
… then you can refine it and create components from it, such as "crystal circuit" or "metal mesh".
But because you got lucky with resource-type or rarity level (or maybe you just invested more resources) …
… you can manufacture Level-2...
This suggestion is about passive push/pull effects, not slaved effects.
This suggestion should not affect thrusters!
They should be kept simple to make the learning curve not too step.
Thrust, compare:
c-1. Push/Pull can be easier fine-tuned than thrust (spatial compressed and...
So, I just did a little off-the-cuff experiment with tertiary weapon effects and got some rather unexpected results. And then I took pictures of those results because I figured no one would believe me otherwise.
I was slapping together a small sniper beam turret for a ship I've been making and...
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