random

    1. DeepspaceMechanic

      Coolest StarMade thing I've experienced in a while

      Normally this would've been posted as a progress report on my shipyard thread, but... CHECK THIS OUT! This random ship project went to places I didn't foresee, and I certainly didn't know that GIFs like the ones below are even possible. Look at that cute (but extremely powerful) turret as it...
    2. DeepspaceMechanic

      Random fun challenge: let's build a fleet :D

      Days are getting darker and colder, we have ourselves more indoors free-time boredom that better be killed with something creative, and we recently learned that all that is to be expected from the next few months of updates of our favorite videogame (StarMade!?), is the undoing/fixing of broken...
    3. AtraUnam

      Randorang (The randomised pirate fighter) 2017-07-07

      A proof of concept ship that randomises its apperance and weapon loudout upon spawn, presently it spawns with any 2 of the following weapons: beam/cannon/punch, cannon, missile/cannon/punch, cannon. Its honestly not a particularly powerful pirate on its own with its main purpose being to test...
    4. D

      Recognized by Council Probability based instability of natural structures

      There is a problem in game which makes life harder for both players and servers. The problem is simple: you must mine or destroy every single block of a natural structure to make it disappear. And let me tell you that it's really hard to mine every block. Some blocks don't get mined or destroyed...
    5. wolfboyft

      In Developement Procedurally generated NPCs—including ones already of a specific race, like spiders!

      I personally believe that procedurally generated NPCs would be a nice idea. What this means is that all the NPCs in the game would randomly choose one item from a specific set for that particular body part upon that NPC's spawning. Each item would have a monochrome texture and would, after...