quality of life

    1. Reilly Reese

      Allow Area Trigger Controllers to function without physical contact.

      Currently ATCs only function when physically touching the modules they are meant to activate despite being able to be connected to blocks they aren't physically touching. Is this an oversight maybe?
    2. Reilly Reese

      Quality of Life Improvements that really should be in the next update.

      Here's a small list of things that might slip under the rug and while they don't affect gameplay majorly really need to be seen soon. 1. Grate Collision Mesh Fix (As far as I know this is already confirmed but i'm not going to stop mentioning it until it's implemented) 2. Block Labeler...
    3. Exozen

      Build Mode Camera Entity

      Build Blocks and Ship Cores should have an entity for the Build Mode camera to add Immersion to the game and more importantly, a way to counter Spying. These Cams would have a limited health pool, appear on Nav, be targetable by Turrets, and pass through friendly objects (but not enemy or...
    4. Exozen

      Brightness in Lighting

      Over the past years we've seen the lighting engine change and evolve, and boy has it improved for the better, as our dear friend the Corner block can attest. However... Starmade still lacks one fundamental feature... and that is varying brightness of lights, an important aspect that vastly...
    5. RogueXenoRenegade

      Read by Council Make Copy and pasted blocks link with selected controllers

      We have all been there, your building something on a large scale and your making the weapon battery or some other giant thing and then you need to slowly link each group separately. I propose that paste checks if you have a controller block selected with c and tries to apply both the master of...
    6. RogueXenoRenegade

      Read by Council Boarding Controls

      A menu should not stop the player from doing something quickly in the heat of combat, provided that action is useful to said combat. When you need to get off a speeding ship at 150ms, you need to get off or miss the drop. The controls need to be reliable. You should be able to speed in at...