power efficiency.

    1. Green-Knight-44

      Power Recalibration Screwed up my Turrets

      Hello There fellow intergalactic builders! So, I build a really nice and simple corvette, my first proper assault ship despite playing the game for about 2 years, My turrets turned out great, and the power, when i initially built the ship, was able to handle my two large cannon turrets, and my...
    2. vos884

      Efficient Power Module 2017-05-27

      Dear readers, First time I ever uploaded anything to starmadedock. Got back in the game after 2 years and challanged myself to create a power module that surpasses 1mil e/sec. Read some old post out 2014 that people used 23x23x23 dimensions. This just uses basic blocks, nothing fancy, nothing...
    3. Vvolodymyr

      ESU Power Pack Tidy Colorcoded Annotated

    4. snata04

      Power Generator needed!

      So, i've reached a point where my power generation is 2,200,000.0 and for some reason placing down power blocks is still in-efficient compared to putting blocks in 1x1 format on the x, y, and z axis's. The problem is, that i still dont have enough power to maintain 100% power while accelerating...
    5. Paullus

      Physically based Jump?

      There has been a lot of talk about jump drives, suggestions going this way and that, attempts to optimize surging on youtube, etc. I am pretty sure that the devs would eventually like to close the chain drive loophole. I had some musings the other day, and today just ran with it on wolfram...
    6. Joemir

      The solution was not Adding Auxiliary Power...

      Why do we have a power soft cap of 2 million? this is the reasoning behind power generation docking. Auxiliary just seems like a useless block addition to me. remove the power Softcap and Aux power and you will have the same thing with less systems
    7. Phoenix7991

      Power Overhaul Ideas

      There is no doubt that A new power system is needed, but how do we go about it. well here is my idea The Idea! Keep the old power system for fighters/small to medium ships, But use new better more efficient power blocks for bigger ships. How? we use the current power blocks but bring the...
    8. downedpilot

      New game mechanics that would diversify combat

      As we all know, combat in StarMade is very bland and seems to repeat the same formula, fire all your weapons as fast as you can and if your shields go down, give up, but I believe with the addition of some new features as well as the upcoming crewsystem will allow combat in StarMade to become...
    9. G

      Power production actual values

      Below is a tab delineated chart of power production. Length refers to the length of the 3 sides. Number of blocks used is the total number of blocks used in the generator. Total power produce is I hope obviously the amount of power produced. Then the last column is the amount of power produce...
    10. Magrim

      X-sb Umbra 3

      Did another once over with this ship and changed most of the areas that were bugging me. I've also given her a name finally lol. Energy is stable while flying and charging the jumpdrive with cloak and jam running. Tweaked the missile system a bit as well. enjoy...