I've known about this for roughly a year now, and I still cant figure out what variables are causing it.
Ship B docks to Ship A ("mothership") via pickup point.
Ship A fly's into another sector. Ship B vanishes at the boarder (and is left behind in the previous sector - in a "ghosted" state)...
The Problems
1. Right now there are some major problems with recalling a fleet. They fly full speed and barrel into the mothership, bounce off, spin in circles, and are really horrible at moving into position to be close enough to the pick-up point. To fix this, they need to be able to dock...
I was reading some other threads about fleets and carriers and thought of something that would be quite useful. I propose the ability to connect a pickup area on a designated carrier to a docker rail manually (c+v keys or marker beam) in astronaut mode to set designated fleet pickup points. It...
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