parts

    1. Bad-Habit

      Procedural Blocks/Corners/Parts (Revised Edition)

      I posted this in the wrong-ish place so I'm re-submitting it here. Note: I found all these pictures on google, sorry :l I've looked at a small number of voxel-based games, and I'd list this one near the top (a tie between two actually) of my list for potential beyond what people could ever...
    2. Bad-Habit

      Suggestion Procedural Corners/Blocks

      So... this is a big one. I've looked at a small number of voxel-based games, and I'd list this one near the top (a tie between two actually) of my list for potential beyond what people could ever dream of ever experiencing... but none of them (so far) have ever seemed to consider the...
    3. wolfboyft

      In Developement Procedurally generated NPCs—including ones already of a specific race, like spiders!

      I personally believe that procedurally generated NPCs would be a nice idea. What this means is that all the NPCs in the game would randomly choose one item from a specific set for that particular body part upon that NPC's spawning. Each item would have a monochrome texture and would, after...