guns

    1. joshspaceboy

      Weapons Discussion for 2.0

      Hey welcome to the thread! Basically I created this because I can't find hardly any information on the effectiveness of different weapon systems after the update came out. Since then I have been trying and experimenting by myself to try and find some of the best systems for various types of...
    2. Captain Tankman

      Blockbased cosmetic weapons

      Another often requested feature is customizable weaponary. After Crimson-Artist did amazing gifs in blender with a custom weapon I thought on how this could work ingame. We would need a new block, let's call it Amory Block. It acts as central element in creating weapons When you hit 'R' on...
    3. E

      Small Arms, Combat, and Loot

      Hello! So I have been cruising around the universe and walking throughout the different stations populating my game. The user generated content is super intricate and very artistic and I love walking around and looking at all of the interiors. I decided, just for fun, to picture them as maps...
    4. Benevolent27

      New Weapon + Thruster + Shield + Generator + Fuel Generator, using resources

      Hi, so this is a pretty simple idea at the root of it. The AIM is to make smaller ships more useful and help larger ships be a little less annoying to use by introducing fuel/ammo based versions of already existing blocks and adding a new block to make use of stars in farming. New Weapon...
    5. wolfboyft

      Different visors & guns—see people's brains with a special visor and shoot them with a special gun!

      More Visors & Guns Visors First, in this suggestion, I'll explain what a visor would be in the game and how it works. The player would get their helmet as usual. In the helmet meta item's info screen, there would be a 'open visors menu' button. This would open a 4-slot inventory. The player...