clock

    1. arkahys

      Some tools with logic

      I open a topic to post some interresting stuff i don't find answer and to explain ressources I posts. Delay don't react to a too short signal, there is a simple way to straighten signal With the frequence gap between rail and delay, you can get a simple clock around 10 tick by sec : Make...
    2. arkahys

      Compact ~10hz clock 12 steps 2018-05-17

      this compact clock with 12 step is around 10 ticks by seconds All steps switch on regulary, but on this compact version there is a delay when switch off the NOT line : See other version for regulary Off and visual use. Rates and comments are welcomed !
    3. arkahys

      Stable ~10hz clock 12 steps 2018-05-17

      Version less compact of the other one, but with regulary switch off. On the compact version there is a delay when off on a line : This stable version is pretty to ramp light effect : It use the gap bewteen rail speed and delay frequency, so you can't slow down the rail to slow down...
    4. A

      Timers, rail speed and sector unloading

      Its hard to build long customizable timers because- -They require a lot of blocks. -Rails could have been used but we don't have the exact speed at which they rotate and move. -Sector unloading means the timer (regardless of type) would stop functioning. For the second, I would request all...
    5. FlyingDebris

      Logic Display Example 1.0

      Basically, I've constructed a few logic display setups that scroll, and switch text on the signs. Useful for creating advertisements, readouts, static, etc; to make your ship feel alive. Also serves as a good guide to beginner level logic. I do intend to add more displays onto this later...
    6. rocketman221

      Read by Council Logic Friendly Jump Drive Improvements

      I would like for jump drives to be easier to control with logic and not need laggy rail clocks to recharge. I suggest making the jump drive charge for one second on each high input. This would allow for continuous recharging with a simple clock. I also want to be able to recharge it without...
    7. Bladeriker

      Working on Automated Sensors

      I am working on making an automated sensor so that with the click of a button I have a sensor sweep every so many seconds. I found out last night that only one sensor computer can be attached to a single entity, so this is going to make it a bit more complicated, but that is half the...