There have been quite a few suggestions on how to enhance the sector_chmod command, but so far I haven't seen a request to restrict/allow building and salvaging. This could help server admins to protect critical zones like the spawn sector, as well as be a valuable aid for quest builders...
Something I think would be a very useful addition to an admin's arsenal is to add optional mass and entity count restrictions to /sector_chmod commands such as +noenter and +noexit. Being able to restrict mass in specific systems and sectors would allow among other things settings only favoring...
With the new fog of war, it seems that we could use some new chmod settings.
Here's a list of a few I think would be pertinent for a new "/system_chmod" command:
+ RevealFogOfWar - This makes the system visible to everyone from the start, no scanning needed. I can see admins wanting to make...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.