chmod

    1. Valck

      Add sector_chmod "build" and "salvage" options

      There have been quite a few suggestions on how to enhance the sector_chmod command, but so far I haven't seen a request to restrict/allow building and salvaging. This could help server admins to protect critical zones like the spawn sector, as well as be a valuable aid for quest builders...
    2. NaStral

      Entity and Mass Based /sector_chmod Options, /system_chmod

      Something I think would be a very useful addition to an admin's arsenal is to add optional mass and entity count restrictions to /sector_chmod commands such as +noenter and +noexit. Being able to restrict mass in specific systems and sectors would allow among other things settings only favoring...
    3. Benevolent27

      New /system_chmod Command needed for Fog of War + new /sector_chmod options.

      With the new fog of war, it seems that we could use some new chmod settings. Here's a list of a few I think would be pertinent for a new "/system_chmod" command: + RevealFogOfWar - This makes the system visible to everyone from the start, no scanning needed. I can see admins wanting to make...