bugfixing

    1. Coyote27

      Compendium of Current Issues & Bugs

      This thread is intended to serve as a comprehensive list of everything that currently needs fixing in StarMade. Issues that will explicitly be addressed in, or arise from, upcoming updates should not be included, only issues that currently exist and have not been confirmed to be fixed in the...
    2. Jake_Lancia

      Fix the bugs (With poll)

      (This thread is posted on behalf of crazyf22raptor . I have not edited his original text beyond spellings) Okay so everybody now must know that the Schine team has added some cool stuff into StarMade like the shipyards, NPC factions and this new power idea. But there are a lot of bugs in the...
    3. Dimcreaper

      Bug Logic halt after damage is taken.

      Hey there community, I've been playing for a while now, building a massive ship as we all do. However a rather unfortunate turn of events ended in me pissing off an NPC faction. After they burnt down the placeholder shield array and started chipping away my armor/HP% down to 98% every docked...
    4. Dimcreaper

      Logic halt after damage is taken.

      Hey there community, I've been playing for a while now, building a massive ship as we all do. However a rather unfortunate turn of events ended in me pissing off an NPC faction. After they burnt down the placeholder shield array and started chipping away my armor/HP% down to 98% every docked...
    5. jijiji

      Advanced AI control suggestion

      Hello! I know that game is alpha now, but I think this AI control is important and should be implemented as soon as possible, because of a problem. I've seed similar suggestions, but this would connect best of them as I guess. The problem: AI configuration is narrow and not enough to control...