I have already been planning this. New stations and updated NPCs. A couple of selected mods and some custom configurations. My idea would be a fairly hardcore survival server, tiny asteroids with minimal resources and plenty of encouragement to claim and expand systems ( for example, in...
It's actually a lot easier than people think. Currently the game only uses certain ship and station types and if we start building up some new assets, these can just be grabbed and added to your NPC fleet. I have done the aggressive faction and could have a go at make some alternative ones too...
With 11 votes so far for the current leader in the votes, hopefully this challenge will be as varied as the freighter one? Already have two designs in mind just in case there is a last minute flourish of votes so now just got to see what the restrictions, etc may be.
I haven't had as much opportunity to test this but it does seem to work.
The faction will consider you to be a personal enemy almost as soon as you arrive on the server. If you then create a faction, they will declare war on you.
I have reduced the number of ships they send out to...
Thanks to everyone for getting involved. Even those of us who didn't place should be rightfully proud of our entries, the big line-up looked amazing and I am going to be checking out the rest of the ones I have yet to look at. Thanks too for the constructive comments and I am looking forward to...
I hope that something other than a miner or a salvager wins as we all seem to build those. It would be nice to have something a little different, that is why I voted for what I voted for.
I think that it would be fair to agree that we are currently in a strange phase of the game. With Schema largely being out of the picture for the time being, the progression of the game is limited to a few individuals who are developing mods for it and a few core code tweaks to serve as a...
These challenges are fun! I was just wondering if it would be worth having a "Default Stations" one at some point (or as well as) because I think it is about time that the old power and weapon stations should be replaced and what better way? Even refits of existing stations perhaps? The last...
The AAA Type 17 Cargo Pod, as carried by the AAA Type 32 Cargo Carrier is a slimline (5m instead of 9m) version of the ASI Type SEVENTEEN Cargo Pod that is presented in a basic grey, "unpainted" finish to allow you to complete as you see fit.
Inspired by the Cargo Pods originally developed by Lenscap some years ago, the ASI Type SEVENTEEN Cargo Pod is similar to those carried by the ASI Harmony Class Freighter and is presented in a basic grey, "unpainted" version for you to decorate as you wish.
The Type SEVENTEEN Cargo Pod comes...
Arti Ad Astra (AAA), a small subsidiary of Aome Salvage & Industries are proud to present the AAA Type 64 Freighter.
COMPLETE VERSION with full systems
Arti Ad Astra (AAA), a small subsidiary of Aome Salvage & Industries are proud to present the AAA Type 64 Freighter.
SHELL ONLY for the community build initiative.
Arti Ad Astra (AAA), a small subsidiary of Aome Salvage & Industries are proud to present the AAA Type 32 Cargo Carrier. Part of the companies Type 32 range, this ship has some internal storage and also carries two, slimline AAA Type 17 Cargo Pods.
COMPLETE VERSION will full systems!
Arti Ad Astra (AAA), a small subsidiary of Aome Salvage & Industries are proud to present the AAA Type 32 Cargo Carrier. Part of the companies Type 32 range, this ship has some internal storage and also carries two, slimline AAA Type 17 Cargo Pods.
SHELL ONLY with only some thrusters due to...
The ASI Harmony Class Freighter is a versatile cargo ship with both internal cargo space and capacity to carry two ASI Type SEVENTEEN Cargo Pods (included).
Comes with four AMS turrets and a single small missile launcher for basic protection.
COMPLETE VERSION with full systems!
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