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      Reactor axis rotation - the hacxs

      Wow a thing which everyone has been doing since power 2.0 dropped and is one of the major contributing factors to all those players leaving.
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      Is 2.0 power optimization actually meta?

      The only solution to power that doesn't force a hull configuration upon players (and thus create a breed of metaships) is pure blockspam power reactors. Do we even need "complicated" power mechanics? Nobody has ever complained about the dozen other systems that are pure blockspam. We don't even...
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      Dimmable and multi-color Lights

      I'd rather see the light blocks have a dimming slider inside a gui in the light block. Don't want to bloat block counts.
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      An Urgent Message to Schine

      If all of the updates (less than a dozen major content patches!) since the original weapons update had come out in within two years (compare to minecraft beta's development cycle), nobody would really give a shit about how bad they were since they would have been largely fixed within a month or...
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      Advanced Factory Controller

      This is a suggestion for a new block called the Advanced Factory Controller. This block allows you to control your different factories much easier, and streamline mass manufacturing. The basic concept is that the block is connected to your factories, and the advanced factory controller GUI...
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      I know its Alpha but...

      Absolutely. Most of the old players worth knowing are gone. Many of the old faction leaders and countless no name pillars of the community. We are left with a husk of a community that for some reason concentrated the trolls and aggressive communitykillers. Some of these people were even...
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      Read by Council A Total Revamp of Combat

      I was honestly thinking about redoing beams to be the goto midrange weapon, but give them a slight falloff curve. Beam/beam would have no falloff at a dps tradeoff. Remember that over the space of 10 KM you could easily dodge a bullet or shoot down a missile. Is that interesting enough for you...
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      Read by Council A Total Revamp of Combat

      stuff I'm linking to google docs because of it's ease of use and the fact that SMD's pentium is still on fire.\ here's a transcript: A Total Revamp of Combat Global changes: All weapons now gradually consume their energy while reloading as opposed to instantly consuming it when you fire...
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      A server idea

      Yeah 5 million mass is really big. I like the rest of that though. Unfortunately I do not have the capital to make it a reality.
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      Read by Council Fleet Command

      Some of you may know about aurora 4X, and that is pretty much my vision for fleet command without the shit ui and insane amount of micromanagement. Task Groups and Fleet Command This is my rough idea of the new fleet command window. At the bottom are a bunch of options for manipulating Task...
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      A server idea

      A server that is limited to only the starter galaxy, has a mass limit of 5 million, a speed limit of 75 m/s, and makes swarm missiles only shoot one missile at a time. Additionally, it has a 10x mineral bonus. FLEET WARS
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      Where did all the playerbase and faction fun go?

      You know competitive smash has a huge playerbase and there aren't any stupid flame wars even though everyone is always fighting. Other forums including reddit don't have this issue. What about this game attracts so many people who just want to run around being pricks to everyone all the...
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      Nova Fleet Dynamics Build Server- Build, Play, Explore! [Whitelist]

      IGN-canadianbacon Why you want to join the server-build stuff and talk to people Example of your work-http://gfycat.com/ComplexDapperDogfish Your favorite type of cake-POUND CAKE
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      Hyper Space and Hyper Space Networking

      Again, I'm sure these limits to the jumps drives are completely intentional to prevent players from taking their battlecruisers across the galaxy in half a second. How do you transport an NPC base? I'm not at all against the idea of having AI miners or even LUA scripts. However I don't think...
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      Hyper Space and Hyper Space Networking

      On your trading idea I believe there is already a system planned called the great exchange. Current shops are done away with for the most part, and trade between players is managed at a central hub. Want some hull? Put up a buy offer. Want to sell some hull? Fill a buy offer or put it up for...
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      A small set of suggestions regarding ammunition and swarm missiles

      There are already limitations for warheads being that they are extremely cumbersome to use and move around. Making them insanely powerful versions of missiles (no they shouldn't penetrate shields are you crazy) will balance them enough as is without having to fucking rework the whole system...
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      Missilespam, Point Defense's OP & UPness, and Turret Lag

      I absolutely agree with lancake. If any suggestion is going to be implemented regarding PD and missile balance it needs to be that one.
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      Nukes and Drones - MultiPart Entities

      https://starmadedock.net/threads/a-small-set-of-suggestions-regarding-ammunition-and-swarm-missiles.22726/ I'm going to leave this here as it pertains to your post. I like the idea of real functioning drone carriers, but I think such a system as your is going too far. We can use existing...
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      Read by Council Different settings for power reactors/capacitors on a base or ship

      Well you see the pirate ships still have power generators onboard, its just that power generators will be nerfed on ships and power capacitors will be buffed. At the end of the day the vanilla game is more important than some custom content only a few people use.