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    1. Xynt

      Read by Council Scratch Ideas

      I will post a new update at least once a month.
    2. Xynt

      Read by Council Scratch Ideas

      These are scratch ideas from the top of my head, at least one of them is a direct bump. Dyson Sphere/Solar Energy: This concept is simple; build a giant ball of solar panels around a star, collect maximum power and resources from the star's light & gases, store power for later. Mass Bomb: A...
    3. Xynt

      Read by Council Shield Classes

      Hmm. I understand what you're saying, but there should be some reward for those who work the hardest. Instead of a super-shield, maybe one that combine some effects of others while still being somewhat harder to get? Like, say, there was a shield called the 'Metra' shields. It combines the...
    4. Xynt

      Read by Council Shield Classes

      Alright, so our current shield system features a universal shield that can defend against practically everything, and recharge at a certain rate per second, right? Well, this system focuses on completely fragmenting this system to make a more diverse shielding system. Tied in with the upcoming...
    5. Xynt

      Read by Council Pocket Stations

      NeonSturm I was thinking more like the gate having be only slightly larger than the size of a character, that way enemies can't just send in a massive battleship to destroy the entity in warp space. And, to balance it, the entity, which, cannot be seen, or detected in any way, cannot see or...
    6. Xynt

      Read by Council Pocket Stations

      This idea is somewhat based on Onyx from the Halo Universe. It introduces the ability to put stations/ asteroids/planets/shops/maybe capital ships into a form of 'permanent warp space' without actually moving anywhere. In this state, the entity is completely immobile, and almost entirely...
    7. Xynt

      Read by Schine Artificial Evoulution

      This suggestion is based on the upcoming NPC update(s). It focuses on an evolutionary system that, honestly, may not be for a long time or ever see the game. The idea is that all NPC factions have stages of evolution, such as the Forerunner tier system in the Halo series. Some start as...
    8. Xynt

      Ship Dodging

      This concept introduces two blocks: The B.L.U.E. computer- This block controls the distance, triggers, and direction the ship will be positioned. Distance can be set between side-by-side and about 2000m away. Triggers can be things such as being hit, on command, randomly/when charged, or when a...
    9. Xynt

      Read by Schine improving Stations, planets

      Maybe, as apposed to giving all station weapons a range increase, all stations could have a single howitzer-type turret on or orbiting the station. The turret could have a range of a sector and a half or two, but would have a slow reload time, yet with medium to high damage depending on modules...
    10. Xynt

      Disease and Domination

      I had overlooked some of this. Maybe there could be a static location, such as the tutorial station or the personal space that it initially comes from, with a small chance that a warp gate will connect to one there? As for the spread, maybe have a different npc faction would start to spawn once...
    11. Xynt

      Disease and Domination

      As for defense, other than ship combat, one would have to destroy the blocks themselves (They won't be protected by shields until they absorb a module or two), or they could have other ships attack them, as well as repairing in a safe shipyard. As for spread, other than spores, I haven't fleshed...
    12. Xynt

      Disease and Domination

      Note: These will be updated and improved later, as my browser hates me. These ideas are designed for after the npc update, so please consider that before replying. The Infection A curse from a tainted dimension, it is probably the rarest thing in the universe, initially. It starts off as a...
    13. Xynt

      The Terran Gossamer Technocracy

      *null
    14. Xynt

      Recognized A multitude of new and reused ideas!

      Post 3: Npc: Maybe a liquid enemy, similar to the creeper from the creeper world series? Of course this would have to be nerfed in some way... How about only being able to travel by small, weaponless ships and only targeting stations within 5 sectors of an emitter? And if the ship is destroyed...
    15. Xynt

      Recognized A multitude of new and reused ideas!

      I have, in fact, read the road map before making this thread, but I don't recall a mining corp out to steal your resources in there... This is just a thread to expand upon certain ideas, to an extent, and mark interesting things I didn't see, although I will edit that post just to make it...
    16. Xynt

      Recognized A multitude of new and reused ideas!

      Hello, and welcome to my suggestion thread! This thread will be used to suggest additions to already existing and planned features, as well as some new ones that I thought of! ----------------- Fauna: Just a suggestion, maybe something like the flood, as in it infects ships and controls them? Of...