Search results

    1. Tomssuli

      An alternative FTL System - WarpSpace

      I like this idea alot! Maybe add to the mix that you should have big enough warp engine to jump to warp space at all, and you have a reason for a bigger ship to carry smaller warp-incapable ships around. I can imagine a large slow mothership warping in the warp point to discharge smaller ships...
    2. Tomssuli

      Module Block Replacement En masse

      Yes! This would be very useful :)
    3. Tomssuli

      Will there be AI-Combat in unloaded sectors?

      I don't remember what was in the plan, but simulated battles should be slow or have delay before they begin, so the players have a chance to go and help... I can imagine player ship being like a "hero" unit in an RTS if all other ships are not made for loaded combat :davecool:
    4. Tomssuli

      Graphics glitch in tetras heptas and slabs.

      Graphics glitch: Tetras/heptas get weird shadows. Some sides of slabs are see-through. Screenshots: I have: motherboard Asus Prime B350-Plus processor AMD Ryzen 5 1600, 3,2 GHz, 6-core graphics card MSI GeForce GTX 1080 Gaming X 8GB GDDR5 and my graphics driver version: 390.77 I'm bit...
    5. Tomssuli

      A possible RTS adaption.

      If it's made into Homeworld-kind-of RTS I'm sold! =) Only a few space rts have taken same kind of mechanics that Homeworld has and I think none are yet making a better job at it.
    6. Tomssuli

      StarMade Ship Systems 2.0

      I was thinking about the complaints on the logic and naming of stuff and also (before seeing your post) thought "bandwidth" would be the term I would describe the resource in question... I also like your way of thinking in the bandwidth percentage to share to chambers. Another thing that came...
    7. Tomssuli

      Proposal new block: Transferable docked entity's connector

      I like this suggestion.
    8. Tomssuli

      Teleporting ships

      Sectors tend to bug at corners. Make sectors bigger from server settings... Like 4000m or even bigger. The bigger the sectors the smaller the chance to hit a corner area. That's the initial solution before they fix the bug that's been around for years. EDIT: To be precise, go to...
    9. Tomssuli

      Frequent Suggestions Megathread

      Couple of update suggestions for the list: Block Consolidation should be moved to Implemented Also, nudging/changing offset in paste-function is suggested quite many times and should be on the list: Easier copy/paste box placement (and more) Advanced Paste "Offset" for copy/paste The fix for...
    10. Tomssuli

      Advanced Paste

      schema and Bench, would this be hard to implement? It would literally save hours in the building of bigger ships and ease frustration in building ships of any size. So players can get quicker over with building ships and spend more time playing =) How high are this kind of changes in priority...
    11. Tomssuli

      Incremental Blueprint Save or Overwrite ie 'Save As' or 'Save New'

      I'd like such a system too... At the beginning I tried different version numbering methods including dates and whatnot with underscores... For the last project I came to conclusion that it's easiest to do ShipnameXXX where XXX is a running number from 000 to 999. It's fast to write, easy to...
    12. Tomssuli

      Cake Build Server - The Most Delicious Build Server [Whitelist]

      IGN- Tomssuli Why you want to join the server- I want to learn to build better looking ships and possibly collaborate with someone. Example of your work- Your favourite type of cake- Layered creamcake with caramel and peach topping with strawberry and banana filling in the layers...
    13. Tomssuli

      Admin Commands for StarMade

      It would be great if there were more accurate versions of /tp and /tp_to so you would teleport in the exact location of other astronaut...sometimes it takes a frustratingly long time to get to the player when you are in different points within a sector. Also, it would make it more handy to tp...
    14. Tomssuli

      Build System Revamp, Including Quality Tiers

      Panpiper I for one love how you're thinking and would prefer these changes to the game! I could see many positive things coming from just the tier system for the start: The tiered system sounds fun and balanced as you have to waste loads of resources to get to the next tier and every tier...
    15. Tomssuli

      Shofixti Scout 2017-02-03

      My First one to be uploaded to Shipyard. I decided to try to do a small fictional ship from one of my favourite games, Star Control 2 - The Ur-Quan Masters. Light Shofixti scout with can/can/ovr gun with over 300 dmg. Also a passive overdrive to give a little bit more max speed. I didn't make...
    16. Tomssuli

      Saber's Thread

      But it would also make some nice furniture, like the chair handles. Of course it might become redundant when the chair update is released in a few years... But at the moment we don't have too many decorative blocks, so maybe dedicating one block ID to a multi-purpose cornerpiece wouldn't hurt.
    17. Tomssuli

      How did you guys learn to logic so well?

      I know logic gates from programming classes in school, but actually learned to use this kind of logic in Minecraft - Redpower mod. When I came to Starmade I just put to use what I had learned in Minecraft and watched some tutorials to expand my skills to rail logic.
    18. Tomssuli

      Advanced Paste

      Yes, this would save so much time in build mode and cure maybe the most frustrating problem when building. This should apply also to placing blocks with a bigger "brush size".
    19. Tomssuli

      Private Dedicated Server Has Game-Breaking Problem

      I think that's a separated issue to the avatar desync you described. This has happened to me too. The ships teleporting issue occurs in the corners of sectors and is not fixed at least to my knowing. It helps to set larger sector size, as it will be exponentially less probable to hit a corner of...
    20. Tomssuli

      How to efficiently copy/paste in advanced build?

      Imho Copy-Paste function needs an offset function, something like the MCEdit has... Starmade would have it even better with the rotation locking while holding ctrl. Maybe it could be that you hold some button and use wasd+qe to move the offset around.