Graphics glitch in tetras heptas and slabs.

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    Graphics glitch: Tetras/heptas get weird shadows. Some sides of slabs are see-through.

    Screenshots:
    I have:
    motherboard Asus Prime B350-Plus
    processor AMD Ryzen 5 1600, 3,2 GHz, 6-core
    graphics card MSI GeForce GTX 1080 Gaming X 8GB GDDR5

    and my graphics driver version: 390.77

    I'm bit disappointed that after buying a new computer I get graphics glitches I didn't have before. (It's also my first time trying the latest build).
     
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    Edymnion

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    I didn't get screenshots, but I had the same thing happen to me with wedges. The diagonal side was solid, but the horizontal back went transparent. When I tried to take one up, the game crashed.

    Reloaded, wedges were still transparent, but I could take them up and put them back down to restore them to full opacity.
     
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    that has nothin to do with your setup...
    the problem is just a new bug in v0.200.334
    0.200.334-graphic-bug.png i only encountered with wedges yet but i think its the same bug.
    its not just the wedges who get transparent sides.
    all blocks touching the not wedged side of my wedges get transparent...
     
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    could you please provide a small sample that shows the problem ?
    i might be to stupid to actually see how the blocks are placed and what blocks there are.
    and your settings.cfg (install directory) and graficsInfo.txt (in the logs folder) files