Search results

    1. taiiat

      Here are some additional hull shapes I'd like to see.

      HAVE. MY. CHILDREN. as some people have brought up, collisions would be more complicated. i don\'t think full blocks is the way to do it though, the blocks that are are similar to wedges, give them the same collisions as wedges. we already have them, yno? etc. we don\'t \'need\' curved...
    2. taiiat

      Hull corner orientation

      most certainly the first issue i found in StarMade. those pesky corners where i don\'t know what to do to make it look decent, because there\'s nothing that\'s possible. i\'ve scrapped ships because of those corners and started over :( @Sagethe13th o.0 +5
    3. taiiat

      RCS or Reaction Control System

      maneouvering engines will most certainly be important! but i don\'t think ships should require them to turn. the slow as hell turning we have now with just primary engines is sufficient as a backup turning, but puts you at a severe disadvantage. but as OP stated, even medium size ships...
    4. taiiat

      better thrusters

      i\'m sure we\'ll have other options for mobility in the future, such as warp drives. it is a space game after all, warp drives or any other theory on FTL travel are kind\'ve a staple. which is a sight better than increasing the max speed of ships much, because then ships just start warping...
    5. taiiat

      New docking module

      i\'d certainly like to see the capability for docking collars so docking can be simpler for larger ships, i mean, having it easier to aim the docking laser is great, but \'pregnant whales\' aren\'t supposed to dock that way. ex...