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    1. CoolGamrSms

      Vector analysis of tactical situations in StarMade

      I don\'t think it\'s possible for the larger ship to fully maintain its velocity in the initial trajectory while turning. WASD/QE allows the ship to accelerate along each axis. By combining them while you turn, you may be able to preserve some of the speed, but velocity will certainly be lost...
    2. CoolGamrSms

      Astronaut Mode Teleport Bug

      Strange bug I just discovered, possibly with the astronaut's collision box detection. If you slide along a wall and slip past the corner at an angle, the game detects you as intersecting with the corner and conveniently warps you out of the collision. Seems harmless enough, but I've discovered...
    3. CoolGamrSms

      Glitchy Ships

      It\'s escalated. Every time I undock a ship and leave the sector, I get the bug. PVP is now unbearable because I can\'t undock a ship to defend my base without fear of it locking up and my enemies destroying it unfairly.
    4. CoolGamrSms

      PvP Improvements (must-have)

      I think that no matter what you do in this situation, it will cause half of the community to be angry. The same problem occurs in the Minecraft community, and Mojang distanced themselves as far away from it as possible by not supporting any faction/clan system, and allowing third parties to...
    5. CoolGamrSms

      Glitchy Ships

      I've noticed a few bugs regarding ships. 1. Sometimes, the screen will freeze and so will my speed. Moving with the arrow keys results in a changed speed, and holding shift decreases the speed, but I'm not actually moving, and I can't turn. Everything just locks up. If I exit the ship, it...
    6. CoolGamrSms

      Valiant Space Station

      http://imgur.com/a/4UjKX This is a space station I created with a friend of mine on the PVP server we play on (windoom.com:4242). The station and ship docked there were both created from scratch, as blueprints are disabled on the server. Hope you enjoy! EDIT: Updated with more pictures...
    7. CoolGamrSms

      Developers Please Read!!!!! Performance Fix!!!

      Calculating whether a polygon is visible or not would draw power from the CPU if I\'m not mistaken, which in turn would allow it to take some of the weight off of the graphics card.
    8. CoolGamrSms

      |:|:| WINDOOM STARMADE |:|:| Updated 0.093932 ]:[ 24/7, no lag, 64-slot, EU ]:[ Custom economy ]:[ >

      The server is located in France. Blueprints were deactivated because there\'s really no penalty for dying in this game. You lose your ship, but blueprints allow you to instantly restore it to its former glory. It\'s not free, no, but the economy isn\'t very balanced, so it tends to be easier...
    9. CoolGamrSms

      Stop Planet Harvesting

      People won\'t grief a planet for the sake of griefing a planet; if there is something worth griefing on the planet (such as, in your example, a manufacturing plant) then it should be protected by a faction module anyways. People can\'t use a build block in enemy faction territory, crisis...
    10. CoolGamrSms

      Stop Planet Harvesting

      The simplest solution (in my eyes) would be to add a 1-bit tag to each block as either natural or player-placed. If the player breaks a player-placed block, give it to them; if they break a natural block in build mode, don\'t give it to them. Simple and effective.
    11. CoolGamrSms

      |:|:| WINDOOM STARMADE |:|:| Updated 0.093932 ]:[ 24/7, no lag, 64-slot, EU ]:[ Custom economy ]:[ >

      I love this server. Great minecraft server, and a great starmade server. Very little lag, no problems yet! Everyone should join so it\'s more fun :)