Search results

    1. I

      The trading/merchant/smuggler/pirate thread

      Players should be able to buy a 'trade' block. In which they can can communicate with those nearby who have a trade block. (four sections- Two for each side's current offer and two for what items they're showing off) Each side should also be able to threaten the opposition into giving up their...
    2. I

      The Npc/Crew suggestion thread.

      Well, these would make our ships/stations/planets feel more alive. They'd also justify systems like life support or boarding. It'd also be nice to put all suggestions related to npcs in this thread so that there aren't a hundred half baked threads about npcs's ( Fast travel has this problem)...
    3. I

      The suggestions forum seems to have gone downhill.

      The good ideas won\'t shine through when they\'re burried
    4. I

      The suggestions forum seems to have gone downhill.

      about a month or two ago things were a lot slower. Sure there were a few threads with dumb titles acompanied by various reposts. Now there are dozens of new threads with dumb titles and unimaginative ideas. I see threads like 'my ideas for'; as if those ideas being yours make any difference...
    5. I

      New weapons

      This is only the four hundreth thread on new weapons and the only thing that\'s possibly a new idea is... Well, heat sinks could be used on a larger ship.. but you didn\'t even suggest that.
    6. I

      The over-suggested ideas thread.

      I've noticed a lot of people posting the same stuff over and over again. Here's a simple list. -FTL or Hyperspace. Either an alternate dimension made for covering longer distances or a system that teleports your ship to the next system or a beacon. - Better Ai It's a no brainer. Better...
    7. I

      The over-suggested ideas thread.

      I've noticed a lot of people posting the same stuff over and over again. Here's a simple list. -FTL or Hyperspace. Either an alternate dimension made for covering longer distances or a system that teleports your ship to the next system or a beacon. - Better Ai It's a no brainer. Better...
    8. I

      Colourful lasers and thrusters.

      That would both bog the inventory down and would render weapons incompatible with eachother, despite being the same.
    9. I

      Colourful lasers and thrusters.

      Why would that be an improvement? It\'s neither more realistic nor is it better a gameplay mechanic. It limits the creativeness of a player with his ship.
    10. I

      Beacon systems

      I support this thread
    11. I

      Colourful lasers and thrusters.

      Simple suggestion realy, the player should be able to use computer cores to modify the apearance of their energy bolts,rockets and thruster exhaust flame. This would vastly help players individualise their ships. Plus it looks seriously cool. The weapons should all use their standard computers...
    12. I

      Crew.

      Oh, there\'s an idea... Prisoners and slaves as a comodity, the player can build brigs for them and whatnot.
    13. I

      Crew.

      Players and stations should both have their own crews. These crew members have a variety of functions, though not all crew members should have all functions - Repair blocks - Manage systems - Defeat intruders - rest/patrol/guard - do activities. to make the ship feel 'alive' (eat lunch)...
    14. I

      Liquids and gases. (plasmas too)

      The guy is making the engine as he goes along, i think. Invisible blocks is easy. Filling and emptying space might be a little harder, but certainly doable.
    15. I

      8 things that are missing for a pleasant game.

      I\'d say that there isn\'t realy anything i\'d dissagree with here, though how important each thing is varies.
    16. I

      Liquids and gases. (plasmas too)

      you don\'t harvest the gases you make from a generator.
    17. I

      im tired of it

      Could you have picked a more discriptive title?
    18. I

      Liquids and gases. (plasmas too)

      Ships should be filled with invisible blocks of 'air'. This air is replenished with a block and depleated when the hull has been breached and the air has access to a breach.. Apart from a 'realism' purpose this has a few other purposes... Air inside the ship/station could allow for vehicles to...
    19. I

      The weapon/armament/item suggestion thread.

      Oh, i didn\'t mean beam weapons exclusively lock on. Think of it this way. You have cannons, Beam weapons and missiles that come from the end of a stick and fly straight from that stick. Like a modern gun, Then you also have cannons, beam weapons and missiles that don\'t come straight out...
    20. I

      The weapon/armament/item suggestion thread.

      Post your ideas concerning offensive and defensive items here. Å for stuff that should be done during alpha, because they're pretty much vital for the game. Anyways- Weapons. Å -two types of aiming: Forward firing and multidirectional. See it this way: the first is the type you'd put on...