This is StormWingDelta's Recruitment thread and mainly remade because the old one got lost in the RP section and was super outdated anyways.
(Reserved for faction icon, when it gets made better)
The main point of our faction is a newbie friendly bunch that helps people get up and running in...
Uploading this before I forget to. Fair warning the beta station is a tad butchered from when I tried to update it and connect things. As always if you guys have better ideas for how to update the stations please share as it'll help both speed things along and correct any issues.
This is an...
Speaking of boarding tools.
Impact Hammer: Chargers up and sends a small directional wave into the target ignoring shields. Does way more damage than a torch but still can't kill more than a block at a time and use of it can push you away from what you are aiming at if not careful. Also rather...
Seeing as some of these exploits are the result of the devs missing a case or two in their code all that has to be done is fix those cases they missed. That said leave it up to the admins.
I've seen many of these ideas floating around but lets see what else we can come up with.
RTS
Command and Conquer building style on map/fleet menus: No idea why I'm obsessed with this. The general idea here is you could bring up your list of cargo hauling fleets give them an empty station BP...
Ahh yes those "half corners" that's what I forgot. Had too many annoying cases on ships where I've tried to smooth the surface over and had one of those unfillable holes. >.>
Having to setup a communication network using blocks on ships and stations would be interesting. It'd give an excuse to have multiple stations linked up to allow communication throughout an area. O_o
I think I remember running into this monster before. The only thing that makes it dangerous is the game rending amount of lag it produces. Other than that it can be dealt with if you have enough time to move before it opens up on you. XD
lol right as I'm about to finish the last Trade Station. This should be fun to watch. Kinda want to avoid Building those monsters for Quickfire since it was hard enough getting them up to date. XD
Hence the reason my Base normally has many Bb turrets on it since it's about the only thing that can put a hole in this monster. Pretty sure the only thing making it a threat is the lag it causes and nothing more.
Yes shipyard and core anchor orientation matters, since the arrow on anchor aims the ship and if the ship extends out of the bounds it throws that error.
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