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      Hercules Cargo Hauler 1.0

      To start off, this is the first ship I've ever uploaded, so while I appreciate any tips and criticism, try not to be too harsh. Now, I present the Hercules Cargo Hauler. I built the Hercules with 3 main ideas in mind: 1. A small effective cargo hauler. 2. While effective, it would still work...
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      A way to have control of your shields, and an improvement to boarding

      First off, thank you for your opinion, second, in retrospect, this sounds like it would work significantly better than my idea, as originally, I had been trying to find a way to make it use more power, which this covers, so again thank you for your input.
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      A way to have control of your shields, and an improvement to boarding

      The computer was just an idea of how to make it work, if it could be done more easily without the computer, I'd be all for it.
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      A way to have control of your shields, and an improvement to boarding

      I meant to mention the torch in the post, but apparently it slipped my mind. This is also something I came up with very suddenly in the bathroom, so if it was added, its very likely that it wouldn't be exactly like I put it.
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      A way to have control of your shields, and an improvement to boarding

      A few updates ago, there were some new features added for boarding, and while making it actually possible to board, it still isn't very practical, the main reason I found, are shields. So this got me thinking, "what would be a fun effective way to get past this problem?" And then it hit me, what...
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      Brainstorm This Crew: Stations, bonuses, specialties, experience & expense.

      In regards to the command station idea, I think it would be great if you could give commands to that ship, similar to the way you can give commands to individual crew