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    1. Vakna

      StarMade v0.19226 Rail System and more

      Dear god.. I was already hyped for rails but.. but.. wireles logic?!?!?! gfjhgjfhgdfjgkldfhjgdjhgdj Why must you take over my life again Starmade D:
    2. Vakna

      How do you build good anti-titan weapons with last month's changes to weapon effects?

      I didn't know that explosive effect was broken no, but nerfing the other two weapon effects to bring them in line with a broken effect seems odd, why not just make the broken one better? I rarely play multiplayer, I play sandbox singleplayer and build stuff I get random ideas for. The game...
    3. Vakna

      How do you build good anti-titan weapons with last month's changes to weapon effects?

      The problem I have is not PD systems or missiles, it's that creativity is being crapped on by unintuitive weapon "fixes" and obsolete combinations. We have an amazing potential with the m/s/e system that is going to waste with these attempts at balancing (no offense devs but honestly i can't...
    4. Vakna

      The ultimate drone R&D thread

      That's exactly what I'm thinking if it turns out to be possible. Like automatic reloading drone launchers hidden in hangar walls, have hull bulkeads sliding back to reveal the mechanism as it's pushed out on a rail, and slides back in after it's finished. Can also do the same with that chaff...
    5. Vakna

      The ultimate drone R&D thread

      keptick So I just dicovered this thread of yours and I gotta say this drone rack is a thing of beauty. I'd like to ask permission to use your concept in my current build, somewhat modified though, just want to use your design as a template to expand upon if you're okay with that. The idea I'm...
    6. Vakna

      How do you build good anti-titan weapons with last month's changes to weapon effects?

      That's probably the best idea for anti-Titan weapons I can think of but still comes with a couple of issues, firing off a few hundred swarmers is likely just as dangerous to yourself since they target indscriminantly.. might even decide to go for a friendly target and cause their untimely demise...
    7. Vakna

      How do you build good anti-titan weapons with last month's changes to weapon effects?

      You're correct of course, but the math only goes so far and does not alleviate the implications for Titan vs Titan combat. My 1.4 million alpha damage cannon equipped with a punch through at maximum effectiveness can punch through 14 blocks of Normal Hull before the damage disspates to...
    8. Vakna

      How do you build good anti-titan weapons with last month's changes to weapon effects?

      I feel like a ship the size of a titan-class equipped with good point defense systems could never be impacted by the kind of missiles required to do significant damage, heat seaker swarms perhaps 1 or 2 might get through (assuming they don't decide to go for your own turrets instead), but their...
    9. Vakna

      How do you build good anti-titan weapons with last month's changes to weapon effects?

      So I've been spending a few days here and there working on a massive ship I got some inspiration for, and this morning started working on it's main gun. The concept I wanted to follow was for it to be an anti-titan coilgun, using a cannon master, linked to a beam slave and an explosive effect...
    10. Vakna

      Surprise Dev Update

    11. Vakna

      Dev Blog : March 30th 2015

      Bench Any chance in the future of being able to have things like portable jump drives/hyperdrives you can latch onto a ship at will? Kinda like the hyperspace ring Obi-Wan uses with his starfighter (in the 2nd movie i think?).
    12. Vakna

      Dev Blog : March 30th 2015

      This is all really cool, wireless logic, the gods have finally answered my prayers! <3 I do have a few questions though on the new docking system. Now that there is no space between the docked blocks, how will this affect the orientation ability of an AI turret in combat, for example if I place...
    13. Vakna

      Are forcefields useful?

      If I ask real nice and promise not to assimilate your homeworld will you artsy guys make a green version of the forcefield blocks? <3
    14. Vakna

      Best Video Card for Starmade

      Wish I had that much spare cash!
    15. Vakna

      Best Video Card for Starmade

      I am content to play at 1080p, and I always limit my games to 60fps max if the option is there, I can't physically see a difference between 60 and 100 anyway. There is only an incredibly tiny percentage of gamers that can afford to dump so much money on an extreme system and set of peripherals...
    16. Vakna

      Best Video Card for Starmade

      I'm kidding anyway, no chance I will fork out that much cash for a graphics card, there is literally no game in existence my current card will have trouble playing at max settings (and if there happens to be one you can just SLI another Titan for vastly cheaper and be safe for another 5 years)...
    17. Vakna

      Best Video Card for Starmade

      Yep the Titan sorry, always call it the 790 because that's basically what it is, think they scrapped the original 790 and released the Titan only, but they still include the Titan cards in the 700 series. I bought it a couple years ago on it's release when it was the absolute best you could...
    18. Vakna

      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      Don't worry keptick, once you give in to the Borg perfection and submit yourself to the hive mind, armies of cyborgs will indeed be spat.
    19. Vakna

      Best Video Card for Starmade

      I have a GTX 790 which I bought when it was top of the line, a few years back, doesn't even sweat it when running most games, Starmade isn't a big deal for any of the 700 or above series cards to be honest, I have a friend who runs it on a 550 ti even with 60+ fps, even with large ships in the...
    20. Vakna

      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      Beautiful work as always, the monster has changed quite a bit since I last saw it, looks like it's come a long way and you really made those wing structures work. Out of curiosity, what's the current dimensions/mass of your beast? P.S - Those weapon stats give me all kinds of tinglies.