ugh, this is one of the reasons why im so bummed out reading schines responses about planets. Seeing these cool, unique creatures wandering on their tiny planets would be like visiting a rundown petting zoo. The whole experience being more depressing than fun..
I appreciate the response, but you didnt answer my question. What is so important about this core aspect, that you are so completely unwilling to alter it under any circumstance? What does this feature add to the overall experience? You guys are gimping yourselves over an ideology that adds...
how does this "core aspect" positively affect the game in any way? What is the importance of being able to interact with a planet in such ways, if there is no purpose to it? As it stands right now, planets are simply giant, non-respawning asteroids that most people avoid due to lag/ framerate...
not gonna lie, duke and kupus responses were super disappointing to hear. While building ships and stations can be a relaxing way to spend an afternoon, I always thought that planets would, eventually fill a more prominent role in this game. I was eagerly awaiting the day I could land my ship...
I had this problem on a station im currently building. I have a little tram car set up to go from one side of the station to the other. I decided to spam in some mass enhancers to make sure i had enough weight capacity for all the various rails. After placing, I noticed the tram car was...
Apologies for quoting this twice, but can you give us your reasoning for not using this type of system? I feel like with a modular system ala Fallout, creativity kinda goes out the window..
Does anyone else feel that this voting system is needlessly complex for the purpose its being used for?
Either way, congrats to the winners. Hopefully you represent us well.
The more I think about it, the more I like this idea. Using meta items to change the functionality of weapons would add a good deal of customization, while giving the devs an easier way to balance the system. All without restricting the looks of these weapons. Add to that a tier based rarity...
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