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    1. P

      The wedge turret dock

      Here is a simple Idea that would help thous who have large wedge plates on there ship and want to pit some turrets on them(for point defense). The wedge turret dock. The collisions could be done differently for these turrets to prevent lag. We could also look at tetra and hepta turret docks too...
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      Experience in combat and some possible solutions.

      (disclaimer I suck at spelling and English in general so don't harass me about it.) First off I'm talking about shield recharge. A few days ago I agreed to a free for all with 4 player including myself where one player supplied the same ship for everyone. The ship was about 60000 blocks, has...
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      Rail ideas, brainstorms, and thoughts.

      This is just a collection of ideas and thoughts about rails and things to add or change about them. This is including turrets in this which will be my first points. If you have any ideas to add go ahead and add them. Also of note is that extra past the main point is what I think would work well...
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      Why don't we use Gaussian distribution for weapon dispersion.

      One thing I notice when shooting AMC, beams, or dumb fire missiles is that they only go strait. This ironically makes aiming difficult and easy at the same time. When a weapon is fired normally there is a Dispersion that fits to a Gaussian curve for other games that have a third or first person...
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      Rail docker beam?

      Has anyone notice that the docking beam from the rail docker dose not come from the ship core or camera. This makes it really difficult to dock larger ships as the range on the docker is not large enof. If we can have the beam come from cameras again that would make life a lot easier.
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      How much has changed sense shield update?

      Having a 2x increase to shield capacity has made it possible to make a tank ship. Also my 30000 block ship no longer one shots it self with a weapon system that's much smaller then the number of shield capacitors and rechargers. However the 2x increase only made it so with great work you mite...
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      Capital ship effect.

      OK so to get some context I'm thinking of this after Hull update, ship yard update, Hyper-drive update, and thruster update. So from some of the form threads I read there is talks with the hyper-drive to have some speed debuff to incurage its usage on only large ships. I also seen this type of...
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      storage sorting

      Know what would be nice. If we didn't have to spend hours finding and setting up an auto sort for our salvage ship because of all the items that should be in a category that we can select. If there was a way to lets say just select all stranded hull types and have that be what the storage will...
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      Weapon and shield ideas.

      Lecic suggested that I do a thread for weapons from a post I did in my look at shield strengths agents weapons thread. As explained in my "A look at shield strengths agents weapons" thread I am for a increases in shield capacity (about 10x) to make it much harder or not possible with missiles to...
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      A look at shield strength and weapons.

      When playing on a 50+ people server and seeing how most battles go, I found that battles don't last more then a few seconds at best. Another thing also is that most players are scared to go into battle because ships are now harder to replace. So a server that is suppose to be PvP is feeling more...