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      Importing Custom asteroid

      I just want to use it to create a giant asteroid that has enough room to fit a real base. I used MudBox to create a suitable rock and imported it, but got stuck there.
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      Importing Custom asteroid

      I am attempting to use SMEdit to create and import a large asteroid. I can create and save the blueprint file, but how would I get the thing to actually spawn in game? I would like to use it just like a regular floating rock asteroid.
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      Bug Planets not fully generating.

      I also checked about 2 dozen different planets and all of them were spawning like this.
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      Bug Planets not fully generating.

      I have been experiencing this exact problem. I tried a lot of stuff: reinstalling, deleting the planets out of the server database, blowing up the planet core, forcing sector refreshes, and adjusting planet size in the server.cfg file. Which finally takes me here in frustrated desperation.
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      Ship System Failure on Damage

      In my experience the only thing you really need to add armor to is the core. Almost every battle I have been in just ends with a single tiny hole straight to the core and no damge to the other ship systems (engines, power, sheilds, etc). Since the system keeps track of how many blocks are in...
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      Decoy Cores

      A decoy core would be a single block that appeared on radar like a regular core while masking the orriginal core signal. Each decoy core would use power like the existant radar jammer blocks, but would use much less so that they would be feasible on small or massive ships where you either...
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      New Weapons/Armors

      The heavy AMC and Plasma cannons you propose are already doable. Just go into the weapons menu on the ship, select the weapon group you want to modify and mess with the power % going to cooldown, damage, range, and \'projectile\' speed.
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      Fuel Cells (The un-green power alternitive)

      That would also work as long as they didnt make the actual power bar size larger (like power tanks do).
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      Fuel Cells (The un-green power alternitive)

      I like that Idea. It is really meant as a low mass small footprint power alternative. It would need to be balanced to be as good as the regular power system.
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      Fuel Cells (The un-green power alternitive)

      It would essentially be an alternative to the bulky energy generators. I dont know about you guys, but it is nearly impossible to make a cloakable ship with any kind of combat ability close to its class. You would be able to create small fighters that could have a lot of energy available but for...
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      Fuel Cells (The un-green power alternitive)

      Please excuse my grammar, Im on about 4 hours of sleep and only one lame-a** cup of coffee.
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      Fuel Cells (The un-green power alternitive)

      Introduction: Fuel Cells would use fuel and produce more energy with less diminseions and weight (compared to the regular power blocks), but would use up their fuel as they produced power. Have you ever had that idea for the ultumate cloaking or fighter ship, but could never make it work...