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    1. toric55

      JAVA APPCRASH after version 0.1863.

      won't downgrading the game disable multiplayer on most servers?
    2. toric55

      [64x64] DirtySpace

      the only thing that irks me about texture packs is the fact that non of them seem to have icons. is this because you and others haven't bothered, or is it because it is not currently possible?
    3. toric55

      Viability and shape of dangerous stealth ships?

      thing is, it couldn't fight that well. it may have been able to take out a turret or 2, but it would most likely bump the ship in the process to to its unwieldy shape. also, it had very little for weapons. enough to beat most pirates, but i don't think they could even dent the shields of the...
    4. toric55

      Viability and shape of dangerous stealth ships?

      back before round ish planets were in, (I've been gone a while) i made a complete stealth ship that would unleash a point blank garage of AMCs and then restealth and run. it did not look very good, in fact, i only had 1 layer of armor on it to keep mass dow. as for shape, it was basically a...
    5. toric55

      not new, but been away for a while.

      so, im personally one of the 'older player group' and had been plaing basically since the beginning. anyway, i left quite a while ago, (only reference point i can think of is the patch where helmets showed up in our starting inventory) and i think i may give this game a spin again. so what has...
    6. toric55

      auto factioning ships?

      one of the big annoyances is how, after you spawn in a blueprint, you have to go around to evry turret and docked ship and enter in the faction block. i prpose that under the strucures tab, you would be able to acces all unfationed ships. (those with a faction block but no faction in them.) any...
    7. toric55

      Anyone Want Custom Skins?

      could you make an arange suit kerbal skin?
    8. toric55

      thrusters like power?

      im saying that a single axis layout would be the most efficent. one blob that is laid out along the axis. wouldnt be very space efficent though.
    9. toric55

      thrusters like power?

      so one axis style thruster block is the best you can have?
    10. toric55

      thrusters like power?

      according to the formula, and my tests, that theya re affected by this a lot less than power
    11. toric55

      thrusters like power?

      from the wiki: Sum Of Dimensions - 3 + Blocks^1.125 ...where "Sum Of Dimensions" is the length plus the width plus the height of the smallest axis-aligned bounding box (AABB) that contains the entire thruster group. So, 64 thrusters laid out in a line will have a Sum Of Dimensions equal to...
    12. toric55

      Missiles Automatically destroy core

      how big of a ship? how big of a missile? (the blast radiused are Very big
    13. toric55

      Bug in default AI ship: Isanth_VI

      i was the one that reported that, very anoying bug. i can confirm this is the case, as i have seen isanths spawn as nothing but a cor ebefore. (also seen them in other stated of disrepair, that was just the best one.)
    14. toric55

      blueprints updating undesirably?

      so, is there any known fix?
    15. toric55

      solution for corrupted blueprints that don't spawn

      they still need to fix this.
    16. toric55

      My Stealth Ship and Resolution Bug

      the first one happens with me too. everyone else can see it though.
    17. toric55

      blueprints updating undesirably?

      it seems that the blueprints update with the ship they are attached to. for example, i build a little scavenger, and promptly encounterd a pirate. off point, i barely escapedwith little more than the core, some energy, and a few thrusters. anyway, i toock the rest of the ship down, and used an...