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    1. Krade

      How to cure logic lagg

      I do agree with this, making a java compiler would make the logic system much more streamlined and cut a great portion of lag created by complex interconnected systems. On the issue of combat damage, if the compiled logic was attached to a file inside the ships blueprints with metadata that...
    2. Krade

      Scanning for weapon groups and data.

      I think it would be nice if scanners, given enough time, could highlight internal weapons groups and ship systems and provide data about those systems. For example, a stealth scouting ship could take some time scanning to determine the DPS of a battleships main cannons and shields on board and...
    3. Krade

      Interior functions, no forced design.

      For simplification purposes, i doubt it would take into account each face of a polygon, the surface area would likely be calculated in squares to be performance conscious. Edit; The term "Heat Zone" is rather misleading, while it would seem logical in the that ships would have radiators to...
    4. Krade

      Interior functions, no forced design.

      So i know this a long dead horse, but im gona beat it a little more. The new power reactor system is going to force us to leave room in the interior of ships, Schema is hoping that this will force the design of interior space in ships and mitigate noobcubes. However, i think this is not the...
    5. Krade

      Linked, Branching Mission System for Pilots

      I think missions should be available from player factions as well as npc factions, Lets say theres a troll player roaming the galaxy, and a faction puts a bounty on the players head Or the Trade Guild puts in a mission to clear a trade rout of pirates or offending players. Perhaps your faction...
    6. Krade

      Expendable Overdrive, Give us something to fight over.

      That is a good idea, thank you for that. Perhaps the fuel could as a factory enhancer as well, not as a material but maybe to customize the process. Like for say the Bobbie AI could have additional modes and to access these modes the Bobbie AI would have to manufactured in a process that...
    7. Krade

      A concept to fundementally change warpgate functionality.

      Just above i outlined different methods of interception, be it by blockade or high speed heist. You know what i speak of when i say that gate to gate travel should not have this weakness. Ether add to or correct what i have brought to the table in a constructive and thought out manner, but don't...
    8. Krade

      Expendable Overdrive, Give us something to fight over.

      yea thats what i was thinking, perhaps some ancient temple on rare planets that generate the fuel at a relatively balanced rate. The structure would also prevent a faction from making the planet a home base, making it important to station a orbital fleet to defend it. I think this would make a...
    9. Krade

      A concept to fundementally change warpgate functionality.

      I think Gate to Gate travel should be the only method that is immune to interception. If Gate to anywhere travel was immune then attacking trade routs would never even be an option.
    10. Krade

      Expendable Overdrive, Give us something to fight over.

      Nice, i read it, it seems we are both trying to accomplish the same thing
    11. Krade

      A Manifesto on Fuel, Balancing, and Various Play Styles

      Nice, i like it, thanks for linking this tread.
    12. Krade

      A concept to fundementally change warpgate functionality.

      I like it, but at the same time i dont. The biggest con that i see is that there will not be trade routs that can be intercepted. Even if a warp can be seen on the mini map, a faction receiving trade materials will inevitably set defenses in place around the sector to make it safe for trade...
    13. Krade

      Revert Sun damage to how it used to be.

      I built a station inside a star when the old sun damage was in effect. It was EPIC, i isolated the very center of the star made a sun gate so that there was only one way to safely approach the star with a ship. It was very broken, but way fun
    14. Krade

      A New Logic

      I like the idea, perhaps id like to add a little bit. What if inside this breadboard we had blocks that can set the state of bobby ai, or send actions to the ai. Or even better, detect states of the ship systems and output when the condition is reached, like "sheilds<30%" or "PowerReserve=100%"...
    15. Krade

      Expendable Overdrive, Give us something to fight over.

      So time and time again I join stagnate servers were all the factions do nothing but build and prepare for some far off and seemingly inevitable war. A war that comes in the form of trolls and edge picking passerbys. Never have i seen a fleet drop out of warp on top of a home planet deep in...
    16. Krade

      self destructing power capacitors and thrusters

      I apologise for posing this incomplete idea, i fell asleep halfway through writing it and somehow posted. I will go back now and finish this post and clarify some of the points. You seem to have misunderstood, so i will use an example. A ship has a siege cannon turret, there are 32 exploding...
    17. Krade

      self destructing power capacitors and thrusters

      So i had this great idea while reading a missile ammunition suggestion thread. Exploding supercapacitors. Capable of one time overcharging a weapon or other power consuming utility, destroying itself and/or the system attached in a small explosion. These capacitors carry 2* a normal...
    18. Krade

      Starmade Logic Tutorials

      so in testing of logic ive been seeing that you can link logic to shield rechargers/capacitors , power reactors/storage, and thrusters. but i cant figure out what this does as of yet, nothing seems to change. any ideas? what im working on is a modular mobile base. and what i want to do is link...
    19. Krade

      Dyson Spheres..

      yea i was the one who suggested it a while back on the GenXnova server some time back. and ive done it before, blocks inside the star only get damaged if they are part of an piloted ship, not a station, you can fly a ship with a thick hull of rock into the sun then make a station inside. if you...
    20. Krade

      Starmade Shipyards

      I'm really digging this whole idea. So any possibility of using your cards to assemble a fleet to use against other players card fleet? I'm thinking the ships would be spawned in, in formation on a small Battle Mode server to duke it out with AIs at the helm. The players could either sit back...