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    1. jorgekorke

      What happened to Starmade?

      If our sole existence was the game's main problem, then why two years after our departure is the game still dead? The power update was something that almost nobody asked for. What are you trying to say? I never saw a Empyrion or a SE server populated with more than 60 players online at the...
    2. jorgekorke

      forum migration when

      forum migration when
    3. jorgekorke

      What happened to Starmade?

      I wake from my sleep to give my few cents. Funny, I did had a dream weeks ago where I was typing stuff in here. The game did not become full derelict because of a single thing, but rather a series of misjudgements and lack of luck that slowly put us on this situation. I'll enumerate it. 1)...
    4. jorgekorke

      My Semi Annual yawn.

      That is, IF there will be new players. Our genre is a niche, and you can be sure that the people who tried this game once and left right away (mostly the huge post-steam-release wave), will not be coming back.
    5. jorgekorke

      The Elders have spoken.

      The Elders have spoken.
    6. jorgekorke

      A Solution To Flying Spaghetti Monsters

      I think I worded it wrong. What I tried to say is, the difference between the old power efficiency between a common ship shape and a perfect cube is barely notable, comparing to the new power difference between common shapes and a japanese hentai tentacle monster.
    7. jorgekorke

      A Solution To Flying Spaghetti Monsters

      It is. Unless my memory is failing, a 4X 4Y 4Z line will supply almost the same as a 6X 3Y 3Z. The benefits of a cubic shape gets smaller the big the vessel is.
    8. jorgekorke

      A Solution To Flying Spaghetti Monsters

      Careful with those assumptions because this is misinformation. I can tell by experience that even the most mediocre players do use XYZ instead of simple lines, and reach close to perfection goals in power regen. You could argue about auxes thought, because not everyone knew the exploit to...
    9. jorgekorke

      A Solution To Flying Spaghetti Monsters

      It makes even more bizarre when you realize the old system didn't had the problem. Unless you wanted to do a ship with several fragmented parts like the Protoss Void Ray, having disconnected pieces of the ship, but that's it.
    10. jorgekorke

      Fixing Starmade's Continued Play Value.

      I would come back in no time if the Fleets' feature were improved, especially regarding the mining commands. This would reduce a lot the boring and tedious full days of grinding in order to be relevant in multiplayer. I don't understand why this hasn't been done yet. Fleet combat improvements...
    11. jorgekorke

      A Solution To Flying Spaghetti Monsters

      Ahhh, here we go again discussing complex methods to get rid of forced design choices with the power system.... Ahhhhhh..... Do you remember?
    12. jorgekorke

      Starmade interest through the years

      We had a unintentional hard cap in the past, with the credit holding limit. The blueprint update ruined that, and while everyone was cheering it up imagining it would kill gigantism, it only made things really worse. And I was there, warning in the thread. One month after this, we get Joel...
    13. jorgekorke

      My two cents on encouraging PvP conflict in a stagnant universe

      I've read some things here and I can't help but share a personal report... It is true that some people do shoot newbies and do spawncamp for the sake of it, but honestly, this kind of people are the one of the few reasons that I did have fun in game, especially in 2014 when I had a small faction...
    14. jorgekorke

      Starmade interest through the years

      Can we at least agree that despite the game being able to deal with titans, having them in combat is a massive and unpractical pain in the ass? Especially with those hundreds of PD's reacting to missile fire.
    15. jorgekorke

      Starmade interest through the years

      I'd say the blueprint update too, considering how all other places went to dust leaving only EE and RS with life back in time.
    16. jorgekorke

      Starmade interest through the years

      A curious pattern: those who argue in defense are usually "newer" players, observing the account creations...
    17. jorgekorke

      Starmade interest through the years

      Six years, same old song and dance.
    18. jorgekorke

      2017 Star Made Overview - Convincing a Friend to Play

      You should wait for the major power update, and then call your friend. The servers may get a little breath of life, so it will be a better chance for him to stay.
    19. jorgekorke

      MicroMade - Modded StarMade

      This is not really related to the current point, but to the OP - I'd like to point out that Minimade did only die because its server was a cheap potato which could only hold two persons online at the same time before getting 3k ping, leading the people to leave frustrated, myself included...
    20. jorgekorke

      Bug Fleet Frustration?

      Fleet AI is really unreliable at the moment. Though there are rumors that a update that improves them is at the works and will arrive before the power update...