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    1. P

      Template organisation and preview

      I feel a pair of very useful features to let templates be used more readily in ship construction would be: 1. Create template folders/organisation. This can let people share templates (ie not full ships) without them getting lost in a sea of other templates. Right now, the only solution is...
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      Universe Update Roadmap #1

      I'm still somewhat mixed on the game philosophy that schine is taking to things. I won't complain about bugs, they'll get fixed in time, and expecting something in development to be perfect at any given moment is silly. As for changes in the engine, I can respect the work that goes into that...
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      StarMade Ship Systems 2.0

      I think the point of them being limited is to prevent a "specialisation in everything" scenario, as far as I can see it's just a game of choosing what bonuses you want to receive; and you always get some number of them (unless you're a tiny ship)
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      StarMade Ship Systems 2.0

      physical connections? sign me up. As Valiant was saying about possibly letting you connect up individual systems- again a possibility of more connection-games is appealing to at least some of us. Definitely an improvement over the last proposal; but also somewhat not sold on "tech points"; the...
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      Power System Overhaul Proposal

      also looking for this answer. Were it me I'd have a light outer hull to stop missiles exploding close to my systems
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      Power System Overhaul Proposal

      I just need to point out that giving the player "total freedom", or otherwise no restrictions basically translates the game into "choose a shape, and type in the number of stats you want". The very reason we call it a game is because you're given the task of maximising your utility with these...
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      Power System Overhaul Proposal

      that's probably the reason the OP started with a box-based design as opposed to a complete map/grid of heats
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      Power System Overhaul Proposal

      From what I see, a lot of problems would be covered by creating a critical density of system blocks that simply makes filling a ship impractical. Heat, or radiation perhaps, is a simple way of generating a measure of density with which to debuff further elements. This lets us have a smaller...
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      Power System Overhaul Proposal

      If an array of data detailing the heat of a ship can be maintained where different critical elements affect said array; then you could say that heat above x level causes it to stop being functional; so players are forced to spread items apart; or to maximise the effectiveness of a single...
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      Power System Overhaul Proposal

      A system to creating more complex power-related behaviours without boxes is what we're getting at. It's been pointing out that the boxed system still forces the box design in there; a system of emergent behaviours based on the smallest element would make each "area" more fluid in shape. God...
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      Power System Overhaul Proposal

      I see a load of PvP players concerned with this affecting them (creating objectively-better ships, for example) though honestly I still can't quite grasp their argument, given the objectively-better ships that already exist. There's a lot of talking about how aesthetics come after the PvP (ie...
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      Power System Overhaul Proposal

      Depends on how far the reworks go. Personally I'd welcome similar put-together mechanisms for other systems, but this depends on if the Schine team think that's gonna fly. Probably will be a mix of "core" systems which are complicated and have lots of room for people to design, and additional...
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      Power System Overhaul Proposal

      YISS More complicated "put parts together" mechanics has been one of the things that's kept me from throwing myself into this game. In my ideal starmade, this ideology would extend to weapons (barrels; magazines, etc), and all the guts between them (wire/power block to deliver power to all...
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      Name that Mineral!

      Any Colour Ore/Crystal: Insertmynamehere-ium ;)
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      Name that Mineral!

      Iron is often found naturally as iron oxide, which is red. Copper, burning green, is often found in malachite, which is green. Now putting copper sulphate as an ore.... I'd put it as crystal. Let's be honest, it is a crystal. I do like the idea of having some actual known minerals (if you see...
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      Name that Mineral!

      I'm not too sure how seriously you should take this list. Ores: White - Apertrium (Aperture science) Black - Nyx (Greek goddess of night) Purple - Visium (Vis = energy in latin) Blue - Oceanum (Ocean = water = blue association) Green - Copper (No really. Maybe Malachite.) Yellow -...