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    1. Zokir

      All these "turn rate" threads

      What I like most about it is that it extends a mechanic from one section of the game to another, creating a consistent way of modifying ship systems. Maybe it could also work for shields, like 25% Recharge 25%Strength 25%Power efficiency 25%something else.
    2. Zokir

      Melty hull = easy coolness?

      The idea is like what happens when mechs get hit with lasers in MWO.
    3. Zokir

      Have an option to have reallocation of weapon points (speed, distance, etc.) affect ALL weapons conn

      this would save so much time. Another good addition would be holding down the button makes it change, rather than needing to click every time.
    4. Zokir

      Shipyard

      And ship building systems are cool. It would give something to focus a base around.
    5. Zokir

      Ship Turning

      Something that could mitigate the slowness of turning is cockpits and weapons that face another direction, so you can turn to it. And maybe a screen view of multpile cockpits.
    6. Zokir

      Bohemian Builders

      This is one nice looking ship.
    7. Zokir

      Damage delt by NPC goes through shields.

      I have had this issue as well. It can be extremely frustrating for large ships.