What I like most about it is that it extends a mechanic from one section of the game to another, creating a consistent way of modifying ship systems. Maybe it could also work for shields, like 25% Recharge 25%Strength 25%Power efficiency 25%something else.
Something that could mitigate the slowness of turning is cockpits and weapons that face another direction, so you can turn to it. And maybe a screen view of multpile cockpits.
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