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    1. mindlord0013

      Recruiting: Second pair of hands for contest

      I need someone to help me complete a fleet for the minor faction contest. I have a very specific design aesthetic in mind, it would just be helpful having a second pair of eyes and hands as well as a second opinion on some things. It would be great if you could come on a server and help me live...
    2. mindlord0013

      mindlord0013's (unoffical) Minor Faction Competition

      Introduction If you're anything like me, you probably have your own roleplaying faction. It's entirely likely that faction has it's own design aesthetic, lore that you've thought of, and you might have even have an opposing faction for them. In the future, the devs are going to put procedurally...
    3. mindlord0013

      Thruster Sounds [examples included]

      So, I've been thinking: ships should make sounds when they're moving. I know it's "unrealistic" for ships to be heard in deep space, but I think it would make the universe seem a little more lively (especially since there is no music as of yet). My suggestion will come in a number of parts...
    4. mindlord0013

      Ship Melee: Energy Melee

      I recently thought up a system to have ship-based melee weapons that is fairly balanced in the current state-of-game. The basic concept is to create a ship mounted ramming / contact melee weapon for ships, that aren't disintigrator modules (which explode on contact). Energy Melee Using the...
    5. mindlord0013

      Introducing... USD type 1 *updated*

      Updated the design based on feedback to this forum, I'm pretty happy with where it's at. So here's the new and improved, USD type 1.
    6. mindlord0013

      Rail docker blocks can dock to rail dockers blocks.

      Simply as the name suggests, make Rail Docker blocks able to dock to Rail Docker blocks. This would make the USD type 1 design truly universal, and would improve the universatility of other docking collar designs. It doesn't matter so much if the Rail Docker blocks are more expensive as a...
    7. mindlord0013

      Read by Council Liquid Nebula

      I've been playing a few nautical games recently, and love the "exploring the deep ocean" feel that you can get from some of them. The problem with adding true, "aquatic planets" to StarMade is that it is simply not very feasable. So I thought of way we can have that experience of exploring some...
    8. mindlord0013

      Get to know mindlord0013 Q&A AMA

      In a similar vein to what other council applicants are doing, I'm having a Q&A here as part of my council application campaign. Ask me any question, relevant or otherwise, that will help you decide if I'd make a good counciller to represent the StarMade community.
    9. mindlord0013

      Australian PC PowerPlay Magazine Demo

      I purchase the PC PowerPlay Magazine on a regular basis, every month in fact. In DVD Issue #237, I was scrolling through the DVD contents when I came across an interesting game. Unfortuneatley I can't provide pictures (bad phone, glossy paper, poor lighting), but the final Demo of the A Side is...
    10. mindlord0013

      Orion Co - Recruiting [AUS]

      Hi, We're a small group looking to expand our playerbase. We're all in Australia and play on an Australian server (linked below). Our goals are to expand our empire, keep the peace, and help other players where possible. Our work focuses on building Warp Gate stations, pirate hunting, fleet...
    11. mindlord0013

      "Creative mode" - because it makes building stuff easier

      I know this has already been suggested in this thread. I thought I would bring it up again because it's become more and more necessary. http://starmadedock.net/threads/admin-creative-gui-with-dragndrop-blocks.714/ With new systems, weapons, effects, aesthetic blocks, and expansions on old...
    12. mindlord0013

      Mind Lord's guide on the art of Greebl

      One of the best things in the StarMade community is the variety of ships that people make, and how amazing some of them are. Especially jaw dropping are the larger ships that some people create - by hand. The amount of detail put into these ships can be more than a little discouraging for those...
    13. mindlord0013

      Tips on Greebly Bits?

      Does anyone have any tips or video tutorials on greebling a ship? Is there any way that people do it now (like a pattern) that people find works well?
    14. mindlord0013

      Enter the Orion Co Dragonslayer

      http://starmadedock.net/content/orion-co-dragonslayer.315/ Done! Quicker than expected!
    15. mindlord0013

      Different Flight Modes

      First off just going to say I absolutely love this game, and Schema is amazing. My idea is one that may or may not be very popular. It's to have a switch for all ships that swaps between the standard form of ship movement that we have in the game at the moment (omni-directional movement), and...
    16. mindlord0013

      Mobility Enhancer

      Very simple, a block type that increases the turning speed of a ship. The larger the dimensions of the array, the more quick it allows the ship to turn. An expensive block by nature.