Backstory / Use case
I've been working on some fairly compact and complicated rail systems and there are times when a docked entity needs to be transitioned between rails; for example the entity travelling horizontally and then needing to travel vertically. To achieve this I created the below...
We have blocks
We have wedges
We have a hepta
And we have the diametrically opposite tetra
We have the corner
But where is the diametrically opposite hull block for the corner?
Recently I've had a few cases in my builds where a shape diametrically opposite to a corner would be...
This is a 2 part suggestion.
First the suggestions, then the use case which has made me think of these.
Suggestions:
Ability to identify what ship is docked to the rail with logic; and
Ability to read specific blocks on a docked entity with logic;
Use case:
I have a drone mothership I'm...
I'm currently making a drone mothership and it would be awesome if it were possible to have a repair frame the drones can fly through which would repair them based on a single blueprint that is loaded into the structure.
I figure that shipyards inside just any ship is not desired, for this...
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