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    1. S

      Has anyone heard of Masterspace?

      Yeah, what you are saying about the engine is true. As an example some Minecraft mods add some crazy features to the game. As far as Java goes though that JMV is a real drag. It makes to whole language slow and clunky. So, more advanced physics are often out of reach or much laggier when...
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      Starmade, meet Tesla.

      Hate to break it to you but adding fuel won't fix the "titan problem". If a faction was well off enough the make one in the first place, they are going to be able to keep it fueled up and stomping the server. Fuel just adds an upkeep cost to the initial cost that they could already afford...
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      Has anyone heard of Masterspace?

      Even more basic than the engine, there's the coding language. SM is coded in Java which is great for accessibility but pretty limited. Master Space is probably coded in C# or something. So the two might not be that comparable.
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      Starmade, meet Tesla.

      I'm fine with that. I actually like the idea of having slow moving mothership type vessels that have to be protect because they can't run away. My problem is with a ship that can jump hundreds of sectors at once and then not even be able to move 200m next the station I want to park it next too...
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      Starmade, meet Tesla.

      I'm right there with you Comr4de. Having an immobile ship seems completely pointless to me.
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      The ultimate drone R&D thread

      Great job man! Thing looks killer!
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      Project Sports Car

      This is one of coolest and funniest ships I have seen. You sir are mad genius!
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      Modular ship challenge

      Um, so they are just mostly empty ships then? I'm not sure that is something that needs to be designed for.
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      The ultimate drone R&D thread

      Here is my current best drone design. The Vuldian Death Lotus. In fiction these work like the funnels from the Gundam universe. Separate attack vehicles that add firepower to a primary ship and are linked to the pilot's will. So here are the stats. Mass: 26.8 Size: 7x7x7 Power: 50,000 (2957...
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      The ultimate drone R&D thread

      Fair Point. I tend to forget about cloaking and jamming. I had a corvette that could beat a drone swarm. But this consisted of a lot of running away and thinning out the swarm with lock-on missile at long distance before closing in and finishing the job with heat seekers once I lowered their...
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      The ultimate drone R&D thread

      Awesome image. Makes feel all warm and fuzzy. I've been playing around with trying to make anti-missile drones to try and beat my missile based drones. The problem with drones armed with point defense turrets seems to be that the AI likes to fly in close reducing the effectiveness of their...
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      Starmade Shipwrights Alliance [SSA]

      - Username: sagethe13th - Preferred style(s): I'm still trying to find my preferred style. Currently, I build things that either look like Homeworld ships or ships that are retro looking. - Qualities: I like to explore different design choices. As such you will probably see my style change...
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      What happened to box dimension bonuses for power regen?

      I agree completely. I am also technically minded IRL. And I love, love, loved playing around with power in Starmade. But, I noticed it was causing problems with new players and feel like the changes have addressed many of them. And yes I would like to see the rest of Starmade's gameplay be...
    14. S

      What happened to box dimension bonuses for power regen?

      Having deep and rich systems in the game is a very good thing. But, you're only seeing things from the perspective of an experienced player. Having what is essentially step 1 in ship design also be the most complicated step in ship design creates an odd learning curve for the game. Where the...
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      What happened to box dimension bonuses for power regen?

      Sure I had fun. I loved playing around with power. I won't mind if there was some other complicated system from me to play around with. My problem was that power was first system anyone should get right. Everything else basically stemmed from the ship's power system. And it was to complex...
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      What happened to box dimension bonuses for power regen?

      Man, I love playing around with reactors. But, I have to say that I like power the way it is now. Power is just far to basic and important for it to rely on such an odd mechanic. It's a good thing that it is so much easier to build decent power systems. Back on an old server I used to play on...
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      Epoch of desolation [RP] [500k starting credits] [IT'S BACK AND IN BLACK!]

      Well, looks like the gang is all back together.
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      Epoch of desolation [RP] [500k starting credits] [IT'S BACK AND IN BLACK!]

      Started a topic about server balance here: http://epoch-of-desolation.proboards.com/thread/6/server-balance
    19. S

      Epoch of desolation [RP] [500k starting credits] [IT'S BACK AND IN BLACK!]

      It's okay. CSIS didn't know of the dangers of planets either and landed a large ship on one. I thought I was going to be stuck in the laggy prison forever. At the end of the day there's just a lot that can go wrong in Starmade. You learn to just kind except that.
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      Epoch of desolation [RP] [500k starting credits] [IT'S BACK AND IN BLACK!]

      Why would you ever land a ship on a planet? That's just asking for trouble! PS. I understand that you probably forgot that being away from the game so long.