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    1. Jolly Roger

      StarMade - Devblog May 22nd 2017

      Who are straw men who are complaining about the way power and shields are in relation to each other with docked entities. Why does the development team insist on "fixing" problems that do not exist? If you want to change the power system to make it simpler, then do so. Nobody is complaining...
    2. Jolly Roger

      Simplify block and ship creation, and resource gathering

      Currently if you want to load a ship into the game, you need to get an encyclopedia of resources to be able to create certain blocks. There is no reason to make it this complex. I'm not sure anyone finds it fun to keep track of the hundreds of block types and millions of blocks it takes to load...
    3. Jolly Roger

      Ways to bring new players to the game

      I'm not saying it necessarily has to force you to get to 1 end goal, and there is also no reason to copy minecraft, but it would be nice if there were more things to do. What could be added to get more minecraft and space engineers players to come over to this game? If you look at what...
    4. Jolly Roger

      Ways to bring new players to the game

      Currently when you look at suggestions or even the rest of the forum, we are look at things to fix or incremental changes of things that bug us. Sure, improving power, fixing annoying bugs, and adding random things here and there is fine, but there are very few threads that talk about bringing...
    5. Jolly Roger

      Emissive maps/glowing activation gate and girders

      I am having trouble getting activation gates and girder blocks to glow. Someone had mentioned this had to do with a setting for "emissive maps" but I can't find this setting anywhere. Can someone tell me how to get this working?
    6. Jolly Roger

      Make sure releases are playable and fix the current release

      I understand now releases are going to take longer. Can the Starmade team please work on fixing the current release quickly? It is difficult to convince others to play the game when it crashes every 5 minutes. I would also like to suggest making sure releases are playable from here on out...
    7. Jolly Roger

      Power System Overhaul Proposal

      The Heat boundary being within the ship blueprint is a stupid idea. You think that the power having to reach out to the extremes of the ship are a problem and limit design? Wait until all systems are put in the center of the ship. This will severely limit interiors. Ship systems should be able...
    8. Jolly Roger

      Power System Overhaul Proposal

      This system sounds even more complicated than the current one. Big ships still will generate more power. How does making the limits and way to do it make anything different? Are we just making changes now to make changes? Can we fix some of the critical issues that have been plaguing the game...
    9. Jolly Roger

      Power System Overhaul Proposal

      Really? docked ship's turrets still shoot at the inside of a carrier when there is an enemy outside, and the sectors are still not fixed so that ships don't jump around, and the power system is what you are worried about?
    10. Jolly Roger

      Turret Tribulations

      I think turrets are currently bugged. I sent in a bug report already because of turrets doing what you described. I had power on a ship it was docked to, so the power would not have been the problem. They still sit there and do nothing sometimes, while firing single shots sporadically. Also, It...
    11. Jolly Roger

      A Manifesto on the Relationship Between Fighters, Titans and AI

      I mostly agree. All except for the economy. If you want a swarm of small ships instead of 1 big cap ship, isn't that going to cost about the same in materials? We should not have a realistic economy. This is a game about space combat and building, not how to start a business and have a...
    12. Jolly Roger

      Implemented Move the server messages away from the advanced build corner

      Please move the server messages away from the advanced build corner. I'm sure this is something a lot of people have thought about but haven't remembered to post on here. It's really annoying because I don't need to know that the server is autosaving while it keeps me from being able to see what...
    13. Jolly Roger

      Recognized by Council Relativity and ship speed limits

      If we are going to make speed limits more realistic, shouldn't we have thrusters that are linear instead of having them lose efficiency for more massive ships? Hardened hull is better for bigger ships since they are slower, and if you add that to the thrusters losing efficiency, it takes...
    14. Jolly Roger

      Recognized Logic Wishlist

      I think these are great ideas, but I think the hotbar is too small. I think that the hotbar should be enlarged, maybe into an extra split level so we can have all of the controls on there. We can then toggle with another button the keyboard for using the upper or lower level with the arrow keys...
    15. Jolly Roger

      Suggestions for visual effects

      I would like to open this thread for ideas on how to improve visual effects of weapons and systems. My ideas are: 1. Create a large explosion effect for missiles so that instead of hull blocks just disappearing we can see fire with bigger missiles instead of only missile tails. 2. For Beam...
    16. Jolly Roger

      Weapon balance, we don't need that

      I posted my entire idea under the forum post "Very simple ways to make small ships useful" But I think it is also relevant here. Basically, if we need to make speed mean something in this game for small ships. They need to be able to avoid shots, and they should be able to use speed as a weapon...
    17. Jolly Roger

      Very simple way to make small ships useful (no gigantic titan nerfing)

      Idea: Use overdrive for balance, change turret dynamics I think overdrive should be based on increase in percentage of thrust instead of server speed limit. Of course, this would make smaller ships go even faster than server speed limit. This way, even if you put overdrive on a large ship, it...
    18. Jolly Roger

      Simpler and faster resource gathering

      "Sounds like you're gonna hate the shipyard update even more, when ships are built overtime in a station's structure." No, I think that would be okay as long as the parts you put into the shipyard doesn't take 3 months to get. Personally, I'm all about building, but you add more complexity...
    19. Jolly Roger

      Simpler and faster resource gathering

      "Building skill is not relevant to Dekko. I've seen some nice ships that are shit at systems and would probably trip over themselves to try and perform basic tasks." Building skill is definitely relevant, If you only build crappy ships with 30 block types that look like crap, you don't need to...
    20. Jolly Roger

      Simpler and faster resource gathering

      I know you guys think it's okay. Otherwise you wouldn't still be playing or be on this forum. I haven't played on a server for a year. Ask around for why other people stopped playing. They still hang around on teamspeak and mumble servers which were originally set up for starmade. Just go to the...