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    1. MrWiggly

      Constant rotation.

      How do i get this to work, i watched a vid by bench saying that all i need is a activation block placed next to the rotator and have it tied to it. but when i tried it, it only makes 1 rotation then stops, i have to turn it off and on again to get another rotation. is there a way to get...
    2. MrWiggly

      Has power generation changed?

      I had stopped playing for a long time, and have recently come back, i am liking the changes, but i seem to may have missed something with power. last i played the best way was cubes that have intertwining parts that never touch (if you get my description) these where hard and time consuming to...
    3. MrWiggly

      Update tutorial and wiki

      I have been away for some good length of time over 12 months probably, and the weapon systems completely changes and who knows what else, i have had a huge amount of trouble finding out whats changed, the in game tutorial i know is very wrong a lot has changes since it was made, and the videos...
    4. MrWiggly

      Been away but now don't know how to play.

      I have been away for quite some time, maybe 6 months plus. I updated last night, and i have no idea how most things work anymore. kinda confused as to how most things are working now, there is a LOT of new stuff and i have no clue what has changed, i don't really want to sift through over 6...
    5. MrWiggly

      Advanced build features

      I think the limit for the Adv build needs to be increaded from 10 to say like 50 or more. also there imo should be a copy/paste option. the C/P would be great for if you have sections that are tricky to build and you want to duplicate it like power cores, they would be awesome to c/p so you...
    6. MrWiggly

      cloak and jammer question

      do cloakers and jammers benefit from being grouped together? like the cannons and missles. will having a big cluster of them reduce the power drain they have?
    7. MrWiggly

      Cloakers and jammers power use reduction

      Personally i feel the requirement for cloaking AND jamming insane. it preactically renders it impossible to add effective weapons and shields to a stealth ship. and if you did you wouldnt have the juxury of having it armored. I think that the generators should either be made so they use at...
    8. MrWiggly

      Cloaker help

      I am wanting to build a practical war ship with good weapons and missles, but i also want working cloaking and radar jamming, but i want good sustainable cloaking it seems theres no real way to ballance power generation to the 100 per block requirement from cloakers. is there some magic setup...
    9. MrWiggly

      Stop AI using certain blueprints

      I have several blueprints that i really dont want the AI using. namely ships that have no shields or weapons rendering no threat from pirates that use them and takes their fun away. and i also have several ships that are designed to just be resource boats bought to strip down for building...
    10. MrWiggly

      increase game scale.

      the game world is very small measured in meters. i had the idea of making a full scale replica of serenity from firefly but the issue is the ship would be the size of if not bigger then a planet. if there was a way to increase the universes scale in the server options allowing the game to be...
    11. MrWiggly

      Character features.

      this game seems too focussed on ships and nothing is spent on the characters. i would like to see characters carry blasters so you can have fire fights on board other ships of on a planets surface. think a fps system simlilar to Ace of spades. it would add a new dimention to the game.
    12. MrWiggly

      CONTENT full enemy AI factions.

      I have an idea for a content feature for the game. i know there are pirates and pirate bases, but lets be honest they arent that strong, especially when in a well organised group taking them down. my idea is to go one step further and add a full enemy faction. add it like a mission...
    13. MrWiggly

      Frame rate drop with planets.

      I would imagine this is said a fair bit but i didnt see any on this section. but my game goes from a average of 60-200 fps (depending on whats going on 60 is when at a starion or in a big firefight. 200 when just flying about.) but when i land on planet or even enter the atmosphere my game...
    14. MrWiggly

      Add sectors to the nav.

      searching for a specific sector can be irritating especially if your ship isnt all that fast at turning. adding them to the nav would make this job a hell of a lot easier.
    15. MrWiggly

      Recommended specs for Private MP server.

      Anyone got a reccomendation as to what type of hardware is needed to run a MP server for this game? there will only be a max of way 5-10 people in total playing on the server. or can anyone tell me a good cheap place that will host it for me?