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    1. kithsakhai

      The shield change is not a nerf

      i actually like this change a LOT more than how shields worked before the delay nerf and after, this seems far more balanced a system, and discourages people from simply spamming sheilds and ignoring everything, but doesnt leave you defenceless and at the mercy of fast firing weapons.
    2. kithsakhai

      StarMade Prebuild 0.09434: Chain docking

      sweetmotherofgod, chain docking... the THING ive been waiting for! Q tho, will turrets on ships docked still function as normal?
    3. kithsakhai

      Vayger Battle Carrier 1:1 attempt

      thanks for the info, but i much prefer to attempt to build it by eye and walk around it (fly really) as its being built.
    4. kithsakhai

      Vayger Battle Carrier 1:1 attempt

      im going to be setting up the locations of all the modules in their proper places, shields will cover the inside of the hull spaces, reactors and capacitors will be back in the engineering section behind the hangar inlet (the dual sided gaping blue hangar in the mid/rear), weapons, obviously, on...
    5. kithsakhai

      Vayger Battle Carrier 1:1 attempt

      updated: started laying out the rough frame, goddamn doing frational angle spars in this game is rough, go go cubes. (image in main post)
    6. kithsakhai

      StarMade 0.09392: Exploits

      any idea if we\'ll ever get more than 10x advanced build mode sizes? (for the larger builds :P )
    7. kithsakhai

      Vayger Battle Carrier 1:1 attempt

      ive already made one (the Agamemnon super carrier) link: http://star-made.org/content/wip-vayger-agamemnon-super-carrier-updated-post-32
    8. kithsakhai

      Vayger Battle Carrier 1:1 attempt

      buaha, asl? but seriously... needs more homeworld ships, so many damned halo/stargate ships.. not belitteling them in any way, just that the designers at relic are fucking brilliant. (this particular ship was made by the crew at complex mod, but the textures and theme were from the base hw2...
    9. kithsakhai

      Vayger Battle Carrier 1:1 attempt

      vayger battle carrier from the mod: Homeworld 2: complex (updated 9:2:2013) length, 1100 m (with the mock up for the adv sensor arrays) going to start working on this beauty, i love this ship design in this mod more than any other, so... im going to make one to fly around in. plan on having a...
    10. kithsakhai

      release 2 Vayger AGAMEMNON super-carrier (updated, post 32)

      not sure, the ship loads fine on mine, i have had issues if you\'re running on a server someone else is hosting certain parts not loading correctly all at once, try it a few times, i know i\'ve loaded my ship in on a friends server and nothing but the turrets loaded (cleaning up 60+ turrets one...
    11. kithsakhai

      release 2 Vayger AGAMEMNON super-carrier (updated, post 32)

      the upgraded weapons blocks i mentioned the expanded power core parts were needed because the expanded antimater cannons were draining vastly more power than the main core could provide by itself. with this, the ship can fire and use its engines at the same time w/o draining in the least...
    12. kithsakhai

      release 2 Vayger AGAMEMNON super-carrier (updated, post 32)

      ship file is up as of this date, there are some improvements over the screenshots in post 21, namely, the weapon systems outlet ports got an overhaul as they were destroying my resource harvesters -_-\' interior is still not done, i really cant decide what to make in there, as there are NO...
    13. kithsakhai

      release 2 Vayger AGAMEMNON super-carrier (updated, post 32)

      if i made it actual scale, it\'d be ~4-5000 blocks long, battlecruisers/carriers were able to dock inside this monster i scaled it down, a) because this was the first multi step attempt at making a neat ship in starmade that didnt suck/not planned out, b) time, dont really have the time to make...
    14. kithsakhai

      Project Asari WIP **IMAGE HEAVY** (ON HOLD)

      very nice design, love the hallways and the engine housings
    15. kithsakhai

      release 2 Vayger AGAMEMNON super-carrier (updated, post 32)

      yea beam weapons would be SO nice, or at least a slow firing small aoe energy weapon, so i can actually do trinity cannons from the battlecruiser i never got the complex mod to work, with my new computer, homeworld2\'s mouse control doesnt work, so i cant play :(((((((( been playing around...
    16. kithsakhai

      StarMade Basics 3 - Creating Turrets with AI

      turrets dont need their own power source, they feed off the main ships power, unfortunately they dont share shields, which i REEeALLy hope gets changed in the future.
    17. kithsakhai

      release 2 Vayger AGAMEMNON super-carrier (updated, post 32)

      theres a LOT of detail work to do inside, and i need to come up with a way to get just slightly darker red to make the pannels in the main hull stand out. when it is released (now that the ships tab upload should work since the last patch) it\'ll come fully stocked with docked...
    18. kithsakhai

      WH40k Battleship Appocalypse

      it is it is, the coloring though is from my inquisition task force fleet : / not mechanicum.
    19. kithsakhai

      release 2 Vayger AGAMEMNON super-carrier (updated, post 32)

      updated white is nice. very very nice. been working on cleaning up the hull, added the detail to the recource harvester pylons, nothing much, cleaned up the interior of the main hangar, added walls, etc. replaced the bulky shitty main turret design (stuck the old ones on my faction station)...