Search results

    1. Krazykat

      Starmade Shipyards

      The ships that will be in here will be reuploaded from the registry I think? (Bench plz confirm)
    2. Krazykat

      Add More Flight Mode Tool Slots

      I see what you mean. I think weapon scaling needs a balance check anyway and we could just reduce that number to like 5%, because it still requires you to re-acquire lock every time you switch and then you still have to cycle between them; it takes more actions and more time, allowing...
    3. Krazykat

      Add More Flight Mode Tool Slots

      CyberTao I don't see how that would be a problem? You would end up using around the same amount of energy, but faster. Also having slots (maybe on the sides of the screen) so we can undock drones from there or add this in with the ability to use logic blocks from the toolbar to be able to...
    4. Krazykat

      Recognized Electrical/Tesla Coil Weapon Type

      I like it, but I worry about how it will scale in the larger numbers, especially the "flak" variant. I imagine a capital ship with one of these arrays could rip through tens of fighters at once without even trying
    5. Krazykat

      Structure Menu Suggestion: Combat Ready

      I would like a large red button to turn on Turret/Dock AI, it's honestly a pain and takes too long in a pinch (maybe have a hotkey for this, idk)
    6. Krazykat

      Ltmauve's shielding suggestion

      This is not a viable option, because if any sized ship can stick a projection with a weapon output into the radius of a bubble shield, well you might as well not even have the shield as they'll rip apart your core faster than your turrets can turn to face them. Also simply saying "screw old...
    7. Krazykat

      Ltmauve's shielding suggestion

      Please no bubble shields, these have been discussed to death and at this point it's beating a dead horse. We had bubble shields before, and when frames start dropping people get more mad at how they can't even play the game rather than how nice and fancy all the new shield options are also...
    8. Krazykat

      Engine Porn

      I hope warp engines count WIP "Dragon's Tooth" from a destroyer I'm in the process of building
    9. Krazykat

      Please stop penalizing 'roleplaying' builds

      You people need to READ THE POSTS he states earlier that decorative blocks when hit should NOT STOP THE PARTICLE THAT HIT IT
    10. Krazykat

      Hello random follower!

      Hello random follower!
    11. Krazykat

      The ultimate drone R&D thread

      The tommy gun drone launching idea sounds interesting for maybe a quick response defense system on a station? So you don't have to worry about the space required or systems needed as much
    12. Krazykat

      Starmade Logic Tutorials

      that's a shame then, hopefully it'll be fixed soon or I can just manually operate the whole rig anyway (since Im already going to be maneuvering the vessel around the asteroid).
    13. Krazykat

      Starmade Logic Tutorials

      does this apply to indirectly starting beam systems? For example if the area trigger is linked to a circuit which eventually goes to a salvaging beam system?
    14. Krazykat

      Starmade Logic Tutorials

      o dear, it would completely vaporize the asteroid in all but 10 seconds. what is the largest dimensions that asteroids can get? I want to work on this now also I was thinking of maybe only doing 4 sides, and leaving one side as an observation deck and the other for the entrance. otherwise the...
    15. Krazykat

      Starmade Logic Tutorials

      The idea was simply that you position yourself above an asteroid, descend onto it and maneuver it into the salvage cavity, close the plexdoors and turn on the salvagers, The system would just be two checkerboard walls that are aligned to hit every block inside the cavity.
    16. Krazykat

      Starmade Logic Tutorials

      I was thinking of this for something like a multi-role non salvage dedicated ship to have a modular "asteroid salvager 9000" component so that any decently large ship I made can have this attached and be functional.
    17. Krazykat

      Starmade Logic Tutorials

      I was thinking of creating a ship that has a compartment where one can maneuver an asteroid inside of, then flip a switch that has salvage modules tear it apart completely. I wonder how effective this could be
    18. Krazykat

      "Secret" Spoiler alert!

      Starship troopers now seems very relevant
    19. Krazykat

      Calibri's graph

      I see your point,I kinda like the idea of hard cap on # of defenses.
    20. Krazykat

      Calibri's graph

      @Sven_The_Slayer Having such restrictions forces ships to become specialized, it creates the need to design multiple vessels for different scenarios instead of just having "Jack of all trades" boats everywhere