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      Tester Application

      (a) the stickied thread at the top of this forum and (b) EspiOwnage\'s post? NO TESTER APPLICATIONS ARE BEING ACCEPTED AT THIS TIME. You\'re wasting your time by making these apps.
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      Klingon Bird of Prey 1:1 scale

      This depends on which Bird of Prey you\'re thinking of. I believe the 140m BOP is a B\'Rel Class, one of the smaller ones. BUT, the BOPs go all the way up to the massive Negh\'Var class at over 700 meters long - and ALL the classes are pretty much scaled-up versions of the B\'Rel class.
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      The Catalogue System is Absolutely Broken and is Exploitable

      See, I am always very frustrated when trying to build in \"legitimate\" vanilla multiplayer, because it takes the exploring of literally hundreds of sectors to find shops with all the materials I need. I am forced to fly about, harvesting every station I can find for its glass and power cells...
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      The Catalogue System is Absolutely Broken and is Exploitable

      Agreed... Even not being able to spawn in multiple turrets within 15 seconds of each other is EXTREMELY annoying...
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      New Combat Items/Blocks

      I also thought of another idea - a \"radar extender\" block which, when active, allows the player to detect ships further away than normal range. Could be deadly when combined with one or more tachyon sensors.
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      New Combat Items/Blocks

      I have never understood what TL;DR means. I see what you\'re saying, some of them like Polyphasic Shields and Polyphasic Armor are redundant, but that\'s to compensate for the fact that Transphasic Torpedoes are so powerful. I\'m trying to keep it as balanced as possible here.
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      New Combat Items/Blocks

      Alright, so I've been thinking recently about some different possible weapons, shields against these weapons, and blocks that could be implemented to make combat more interesting. I've arranged these weapon ideas into "Tiers" - levels of power. The higher the tier, the more rediculous the cost...
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      New Block Ideas! (3D Models included)

      Great idea. Not being able to fill in those pesky little wedge-wedge-wedge spaces is quite annoying...
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      Fighter / Capital Ship distinction

      One thing that\'s been missed here is that AMCs and missile arrays should be able to face sideways, and when they do, they need to FIRE sideways. With lateral firing, it will make broadsiding a whole lot more feesable.
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      Music improvisation

      As far as the \"sense of space\", I\'ve considered adding a whole second section (Possibly in a different key) to the arrangement that has a more open, less clustered feel to it and uses a different voicing to do so. I flopped back and forth considering not even using a synth at all for that...
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      Music improvisation

      Alright, here\'s a VERY VERY VERY ROUGH draft of my track. There are a couple of wrong notes in the 2nd piano solo that I have to fix, and I have to come up with an ending. It starts out with a little bit of a sus chord on the piano, then the synth and bass come in and establish the groove. A...
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      Music improvisation

      Thanks! Yeah, it\'s taken me YEARS to learn everything there is to know about chord qualities. The point is, the chordal sound I\'m using makes it sound like it\'s in C Major and G Minor at the same time (Although it\'s really in F!). I don\'t actually play guitar. I\'m a saxophonist by trade...
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      Music improvisation

      That track is excellent. I\'ve been working on something along the same lines. Being primarily a jazz musician myself (You\'ll be able to hear some of that in the music when I finish it), I\'m only starting to dabble into this kind of music. I\'ve found that any kind of a 9sus4 chord...
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      Enterprise 1701-E - 1:1 (Approx)

      Hey, nice work. I started work on a Prometheus-Class Advanced Escort the other day... it\'s not NEARLY going to be the size that your ship is (I\'ve only gotten halfway through the bridge section...). We ought to get together a bunch of Starmade-playing Trekkies and try to assemble as complete...
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      [Mothership] Project Dervish - WIP

      A well-deserved bump to this one! By far the most impressive ship I\'ve ever seen. Great work!
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      The Sky is Not the Limit -- music compilation

      Good idea! Being a musician myself, I might throw together a quick track and see how it sounds. I can try to give it that \"spacey\" feel :) I should have something in, say, three days.
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      AI Suggestions

      Android, that last thing you mentioned would be quite hard to implement... But otherwise I LOVE everything else you said. I mentioned some ideas similar to these in an earlier thread, but that thread never really caught on. I believe that all of this could be controlled either through LUA-based...
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      Programming ships in Lua?

      I believe that LUA-based scripting would be an excellent way to program ships\' AIs. I mentioned this in an earlier thread that I posted, but it never really got through. With these LUA scripts, squadrons of ships could easily carry out coordinated attack patterns against heavier vessels, ships...
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      I can't play the game!

      Do you know what your graphics card is, and what version of OpenGL you have?
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      Programmable Ai - CODING

      Any kind of ability to write scripts to control ship AIs would be extremely valuable in StarMade. It would allow AI ships to be deployed from a carrier vessel or mothership, and carry out coordinated attack patterns against a target ship. Another idea for this is for players to have the ability...