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      Better ship AI block

      My idea for this better AI system (I also made a brief post about this on the Google Moderation page, or whatever it's called) is to add a better AI block that allows the player to program in more advanced coordinated attack patterns, and/or make AI ships automatically dock and/or follow their...
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      Ship Disappears after purchase from Store Catalog on NASS

      I\'ve been having an issue like this in singleplayer. When I buy a ship from my local catalog, it will be there, and I can get in it and fly around, shoot things, et cetera. But as soon as I press Q and try to fly downwards, the ship \"locks up\", recenters itself, and refuses to turn from...
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      Turret docking is finicky

      This isn\'t in multiplayer, it\'s in singleplayer. My ship is around 2500 mass by itself (About 3500 with all the turrets), and I get above 200fps consistently. It\'s NOT lag.
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      Turret docking is finicky

      Golem, I will relog, and it will work fine for about 5 turrets, then start being stupid again. Keen, I don\'t have faction blocks on my turrets, as I\'m only prototyping a large ship design in singleplayer and spawning in some pirates to see what it can handle. Heskey, I tried that, it never...
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      Feature suggestions that add more difficult gameplay

      I especially like your idea for Space Storms. The texturing for that could look something like a Star Trek-esque Ion Storm. I also think that another feature this way that could be implemented are gravity wells within these storms, so that if a ship gets too close it ends up pulled in, and...
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      Turret docking is finicky

      I've been having some issues with trying to dock massive numbers of turrets onto my ship. Although the docking areas (The green boxes) are completely clear, and the turrets fit inside of them, most of the time, when I try to dock a turret, it gives me a message that says, "Cannot dock here...
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      Flexible Vessel Classification Method

      Welp, I finished a craft the other day that was intended to be a battleship in mass (Just under 2500 mass without turrets/docked fighters), but with the 70+ turrets it has on it, it\'s now a Hyperspeed Dreadnought by this classification system. Thanks for giving me something to brag about!
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      Show me your turret designs!

      Hey guys, I've been looking around for good designs for turrets, and haven't had much luck. I've come up with a couple of basic ones myself, but I feel like they could probably be much smaller and much more efficient than they are. In short, I'd like to see what you guys use for turrets, and...
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      Show me your small fighters!

      This is a fighter I built to be very slim (It\'s only 3 blocks thick!) so that two of it could dock neatly on the belly of my larger battleship. It doesn\'t look particularly great, but it functions quite well. (NOTE: The AstroTechnoBeams on the bottom are usually SD-BB missile arrays, but this...